From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/client/ViewConeImage.cpp | 83 ++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 mp/src/game/client/ViewConeImage.cpp (limited to 'mp/src/game/client/ViewConeImage.cpp') diff --git a/mp/src/game/client/ViewConeImage.cpp b/mp/src/game/client/ViewConeImage.cpp new file mode 100644 index 00000000..a8761d79 --- /dev/null +++ b/mp/src/game/client/ViewConeImage.cpp @@ -0,0 +1,83 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: This is a panel which is rendered image on top of an entity +// +// $Revision: $ +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "ViewConeImage.h" +#include +#include +#include "VGuiMatSurface/IMatSystemSurface.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// initialization +//----------------------------------------------------------------------------- +bool CViewConeImage::Init( vgui::Panel *pParent, KeyValues* pInitData ) +{ + Assert( pParent ); + + // Load viewcone material + if (!m_Image.Init( pParent->GetVPanel(), pInitData )) + return false; + + // Position the view cone... + int viewconesize = pInitData->GetInt( "size", 32 ); + m_Image.SetRenderSize( viewconesize, viewconesize ); + + int cx, cy; + pParent->GetSize( cx, cy ); + m_Image.SetPos( (cx - viewconesize) / 2, (cy - viewconesize) / 2 ); + + return true; +} + +//----------------------------------------------------------------------------- +// Paint the sucka +//----------------------------------------------------------------------------- +void CViewConeImage::Paint( float yaw ) +{ + g_pMatSystemSurface->DisableClipping( true ); + + m_Image.DoPaint( NULL, yaw ); + + g_pMatSystemSurface->DisableClipping( false ); +} + +void CViewConeImage::SetColor( int r, int g, int b ) +{ + m_Image.SetColor( Color( r, g, b, 255 ) ); +} + +//----------------------------------------------------------------------------- +// Helper method to initialize a view cone image from KeyValues data.. +// KeyValues contains the bitmap data, pSectionName, if it exists, +// indicates which subsection of pInitData should be looked at to get at the +// image data. The final argument is the bitmap image to initialize. +// The function returns true if it succeeded. +// +// NOTE: This function looks for the key values 'material' and 'color' +// and uses them to set up the material + modulation color of the image +//----------------------------------------------------------------------------- +bool InitializeViewConeImage( KeyValues *pInitData, const char* pSectionName, + vgui::Panel *pParent, CViewConeImage* pViewConeImage ) +{ + KeyValues *pViewConeImageSection; + if (pSectionName) + { + pViewConeImageSection = pInitData->FindKey( pSectionName ); + if ( !pViewConeImageSection ) + return false; + } + else + { + pViewConeImageSection = pInitData; + } + + return pViewConeImage->Init( pParent, pViewConeImageSection ); +} + -- cgit v1.2.3