From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/IsNPCProxy.cpp | 126 +++++++++++++++++++------------------- 1 file changed, 63 insertions(+), 63 deletions(-) (limited to 'mp/src/game/client/IsNPCProxy.cpp') diff --git a/mp/src/game/client/IsNPCProxy.cpp b/mp/src/game/client/IsNPCProxy.cpp index 6b8f8d0d..819cbd98 100644 --- a/mp/src/game/client/IsNPCProxy.cpp +++ b/mp/src/game/client/IsNPCProxy.cpp @@ -1,63 +1,63 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -//=============================================================================// -#include "cbase.h" -#include "functionproxy.h" -#include "toolframework_client.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -// forward declarations -void ToolFramework_RecordMaterialParams( IMaterial *pMaterial ); - -//----------------------------------------------------------------------------- -// Returns the player health (from 0 to 1) -//----------------------------------------------------------------------------- -class CProxyIsNPC : public CResultProxy -{ -public: - bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); - void OnBind( void *pC_BaseEntity ); - -private: - CFloatInput m_Factor; -}; - -bool CProxyIsNPC::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) -{ - if (!CResultProxy::Init( pMaterial, pKeyValues )) - return false; - - if (!m_Factor.Init( pMaterial, pKeyValues, "scale", 1 )) - return false; - - return true; -} - -void CProxyIsNPC::OnBind( void *pC_BaseEntity ) -{ - if ( !pC_BaseEntity ) - return; - - C_BaseEntity *pEntity = BindArgToEntity( pC_BaseEntity ); - if ( pEntity && pEntity->IsNPC() ) - { - SetFloatResult( m_Factor.GetFloat() ); - } - else - { - SetFloatResult( 0.0f ); - } - if ( ToolsEnabled() ) - { - ToolFramework_RecordMaterialParams( GetMaterial() ); - } -} - -EXPOSE_INTERFACE( CProxyIsNPC, IMaterialProxy, "IsNPC" IMATERIAL_PROXY_INTERFACE_VERSION ); - - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "functionproxy.h" +#include "toolframework_client.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// forward declarations +void ToolFramework_RecordMaterialParams( IMaterial *pMaterial ); + +//----------------------------------------------------------------------------- +// Returns the player health (from 0 to 1) +//----------------------------------------------------------------------------- +class CProxyIsNPC : public CResultProxy +{ +public: + bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); + void OnBind( void *pC_BaseEntity ); + +private: + CFloatInput m_Factor; +}; + +bool CProxyIsNPC::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) +{ + if (!CResultProxy::Init( pMaterial, pKeyValues )) + return false; + + if (!m_Factor.Init( pMaterial, pKeyValues, "scale", 1 )) + return false; + + return true; +} + +void CProxyIsNPC::OnBind( void *pC_BaseEntity ) +{ + if ( !pC_BaseEntity ) + return; + + C_BaseEntity *pEntity = BindArgToEntity( pC_BaseEntity ); + if ( pEntity && pEntity->IsNPC() ) + { + SetFloatResult( m_Factor.GetFloat() ); + } + else + { + SetFloatResult( 0.0f ); + } + if ( ToolsEnabled() ) + { + ToolFramework_RecordMaterialParams( GetMaterial() ); + } +} + +EXPOSE_INTERFACE( CProxyIsNPC, IMaterialProxy, "IsNPC" IMATERIAL_PROXY_INTERFACE_VERSION ); + + -- cgit v1.2.3