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path: root/sp/src/materialsystem/stdshaders/VertexLitGeneric.psh
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Diffstat (limited to 'sp/src/materialsystem/stdshaders/VertexLitGeneric.psh')
-rw-r--r--sp/src/materialsystem/stdshaders/VertexLitGeneric.psh26
1 files changed, 13 insertions, 13 deletions
diff --git a/sp/src/materialsystem/stdshaders/VertexLitGeneric.psh b/sp/src/materialsystem/stdshaders/VertexLitGeneric.psh
index 9824a915..5aea47c4 100644
--- a/sp/src/materialsystem/stdshaders/VertexLitGeneric.psh
+++ b/sp/src/materialsystem/stdshaders/VertexLitGeneric.psh
@@ -1,13 +1,13 @@
-; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
-ps.1.1
-
-; Get the color from the texture
-tex t0
-
-mul r0, t0, c3
-mul r0.rgb, v0, r0 ; Apply lighting
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-
-#if WRITEONETODESTALPHA
-+mov r0.a, c4 ; make alpha 255
-#endif
+; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
+ps.1.1
+
+; Get the color from the texture
+tex t0
+
+mul r0, t0, c3
+mul r0.rgb, v0, r0 ; Apply lighting
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
+
+#if WRITEONETODESTALPHA
++mov r0.a, c4 ; make alpha 255
+#endif