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path: root/mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh
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Diffstat (limited to 'mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh')
-rw-r--r--mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh32
1 files changed, 16 insertions, 16 deletions
diff --git a/mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh b/mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh
index d4a5c623..6c959f1a 100644
--- a/mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh
+++ b/mp/src/materialsystem/stdshaders/WorldVertexTransition_BlendBase2.psh
@@ -1,16 +1,16 @@
-ps.1.1
-
-;------------------------------------------------------------------------------
-; Draw a texture . . woo hoo!
-; t0 - texture
-;
-; The texture coordinates need to be defined as follows:
-; tc0 - texcoords
-;------------------------------------------------------------------------------
-
-tex t0
-tex t1
-mul r0.rgb, t1, t0 ; fold in lightmap (color)
-+mov r0.a, v0.a ; fold in lightmap (alpha)
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-
+ps.1.1
+
+;------------------------------------------------------------------------------
+; Draw a texture . . woo hoo!
+; t0 - texture
+;
+; The texture coordinates need to be defined as follows:
+; tc0 - texcoords
+;------------------------------------------------------------------------------
+
+tex t0
+tex t1
+mul r0.rgb, t1, t0 ; fold in lightmap (color)
++mov r0.a, v0.a ; fold in lightmap (alpha)
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
+