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-rw-r--r--mp/src/game/shared/gamerules.h12
-rw-r--r--mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp6
-rw-r--r--mp/src/game/shared/hl2mp/hl2mp_gamerules.h2
3 files changed, 14 insertions, 6 deletions
diff --git a/mp/src/game/shared/gamerules.h b/mp/src/game/shared/gamerules.h
index 7564ca59..a8f4c35b 100644
--- a/mp/src/game/shared/gamerules.h
+++ b/mp/src/game/shared/gamerules.h
@@ -178,11 +178,13 @@ public:
virtual void ClientCommandKeyValues( edict_t *pEntity, KeyValues *pKeyValues ) {}
- // IsConnectedUserInfoChangeAllowed allows to override FCVAR_NOT_CONNECTED rule when
- // player is on team spectator or team unassigned for example
- // Default and previous engine implementation will never allow FCVAR_NOT_CONNECTED cvars
- // to be changed while connected to a game server
- virtual bool IsConnectedUserInfoChangeAllowed( CBasePlayer *pPlayer ) { return !IsMultiplayer(); }
+ // IsConnectedUserInfoChangeAllowed allows the clients to change
+ // cvars with the FCVAR_NOT_CONNECTED rule if it returns true
+ virtual bool IsConnectedUserInfoChangeAllowed( CBasePlayer *pPlayer )
+ {
+ Assert( !IsMultiplayer() );
+ return true;
+ }
#ifdef CLIENT_DLL
diff --git a/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp b/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp
index abb36cae..1b7cf70f 100644
--- a/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp
+++ b/mp/src/game/shared/hl2mp/hl2mp_gamerules.cpp
@@ -844,7 +844,11 @@ const char *CHL2MPRules::GetGameDescription( void )
return "Deathmatch";
}
-
+bool CHL2MPRules::IsConnectedUserInfoChangeAllowed( CBasePlayer *pPlayer )
+{
+ return true;
+}
+
float CHL2MPRules::GetMapRemainingTime()
{
// if timelimit is disabled, return 0
diff --git a/mp/src/game/shared/hl2mp/hl2mp_gamerules.h b/mp/src/game/shared/hl2mp/hl2mp_gamerules.h
index 84f83999..8cadeab0 100644
--- a/mp/src/game/shared/hl2mp/hl2mp_gamerules.h
+++ b/mp/src/game/shared/hl2mp/hl2mp_gamerules.h
@@ -145,6 +145,8 @@ public:
bool IsTeamplay( void ) { return m_bTeamPlayEnabled; }
void CheckAllPlayersReady( void );
+
+ virtual bool IsConnectedUserInfoChangeAllowed( CBasePlayer *pPlayer );
private: