From 3bf9df6b2785fa6d951086978a3e66f49427166a Mon Sep 17 00:00:00 2001 From: FluorescentCIAAfricanAmerican <0934gj3049fk@protonmail.com> Date: Wed, 22 Apr 2020 12:56:21 -0400 Subject: 1 --- tools/commedit/dmecommentarynodeentity.cpp | 339 +++++++++++++++++++++++++++++ 1 file changed, 339 insertions(+) create mode 100644 tools/commedit/dmecommentarynodeentity.cpp (limited to 'tools/commedit/dmecommentarynodeentity.cpp') diff --git a/tools/commedit/dmecommentarynodeentity.cpp b/tools/commedit/dmecommentarynodeentity.cpp new file mode 100644 index 0000000..06ae859 --- /dev/null +++ b/tools/commedit/dmecommentarynodeentity.cpp @@ -0,0 +1,339 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#include "dmecommentarynodeentity.h" +#include "datamodel/dmelementfactoryhelper.h" +#include "toolframework/itoolentity.h" +#include "materialsystem/imesh.h" +#include "materialsystem/imaterial.h" +#include "materialsystem/imaterialsystem.h" +#include "engine/iclientleafsystem.h" +#include "toolutils/enginetools_int.h" +#include "commedittool.h" +#include "KeyValues.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +#define SPHERE_RADIUS 16 + +//----------------------------------------------------------------------------- +// Expose this class to the scene database +//----------------------------------------------------------------------------- +IMPLEMENT_ELEMENT_FACTORY( DmeCommentaryNodeEntity, CDmeCommentaryNodeEntity ); + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::OnConstruction() +{ + m_ClassName.InitAndSet( this, "classname", false, FATTRIB_HAS_CALLBACK ); + m_TargetName.Init( this, "targetname" ); + m_bIsPlaceholder.InitAndSet( this, "_placeholder", false, FATTRIB_DONTSAVE ); + m_vecLocalOrigin.Init( this, "origin" ); + m_vecLocalAngles.Init( this, "angles" ); + + // Used to make sure these aren't saved if they aren't changed + m_TargetName.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); + m_vecLocalAngles.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); + + m_bInfoTarget = false; + m_bIsDirty = false; + m_hEngineEntity = HTOOLHANDLE_INVALID; + + KeyValues *pVMTKeyValues = new KeyValues( "UnlitGeneric" ); + pVMTKeyValues->SetString( "$basetexture", "editor/info_target" ); + pVMTKeyValues->SetInt( "$nocull", 1 ); + pVMTKeyValues->SetInt( "$vertexcolor", 1 ); + pVMTKeyValues->SetInt( "$vertexalpha", 1 ); + pVMTKeyValues->SetInt( "$no_fullbright", 1 ); + pVMTKeyValues->SetInt( "$translucent", 1 ); + m_InfoTargetSprite.Init( "__commentary_info_target", pVMTKeyValues ); + + pVMTKeyValues = new KeyValues( "UnlitGeneric" ); + pVMTKeyValues->SetInt( "$nocull", 1 ); + pVMTKeyValues->SetString( "$color", "{255 0 0}" ); + pVMTKeyValues->SetInt( "$vertexalpha", 1 ); + pVMTKeyValues->SetInt( "$no_fullbright", 1 ); + pVMTKeyValues->SetInt( "$additive", 1 ); + m_SelectedInfoTarget.Init( "__selected_commentary_info_target", pVMTKeyValues ); +} + +void CDmeCommentaryNodeEntity::OnDestruction() +{ + // Unhook it from the engine + AttachToEngineEntity( HTOOLHANDLE_INVALID ); + m_SelectedInfoTarget.Shutdown(); + m_InfoTargetSprite.Shutdown(); +} + + +//----------------------------------------------------------------------------- +// Called whem attributes change +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::OnAttributeChanged( CDmAttribute *pAttribute ) +{ + BaseClass::OnAttributeChanged( pAttribute ); + + // Once these have changed, then save them out, and don't bother calling back + if ( pAttribute == m_TargetName.GetAttribute() || + pAttribute == m_vecLocalAngles.GetAttribute() ) + { + pAttribute->RemoveFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); + return; + } + + if ( pAttribute == m_ClassName.GetAttribute() ) + { + m_bInfoTarget = !Q_strncmp( m_ClassName, "info_target", 11 ); + if ( !Q_stricmp( m_ClassName, "point_commentary_node" ) ) + { + SetModelName( "models/extras/info_speech.mdl" ); + GetMDL()->m_flPlaybackRate = 0.0f; + } + else + { + SetModelName( NULL ); + } + return; + } +} + + +//----------------------------------------------------------------------------- +// Returns the entity ID +//----------------------------------------------------------------------------- +int CDmeCommentaryNodeEntity::GetEntityId() const +{ + return atoi( GetName() ); +} + + +//----------------------------------------------------------------------------- +// Mark the entity as being dirty +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::MarkDirty( bool bDirty ) +{ + m_bIsDirty = bDirty; +} + + +//----------------------------------------------------------------------------- +// Is the renderable transparent? +//----------------------------------------------------------------------------- +bool CDmeCommentaryNodeEntity::IsTransparent( void ) +{ + return m_bIsDirty || m_bInfoTarget || BaseClass::IsTransparent(); +} + + +//----------------------------------------------------------------------------- +// Entity Key iteration +//----------------------------------------------------------------------------- +bool CDmeCommentaryNodeEntity::IsEntityKey( CDmAttribute *pEntityKey ) +{ + return pEntityKey->IsFlagSet( FATTRIB_USERDEFINED ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CDmAttribute *CDmeCommentaryNodeEntity::FirstEntityKey() +{ + for ( CDmAttribute *pAttribute = FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() ) + { + if ( IsEntityKey( pAttribute ) ) + return pAttribute; + } + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CDmAttribute *CDmeCommentaryNodeEntity::NextEntityKey( CDmAttribute *pEntityKey ) +{ + if ( !pEntityKey ) + return NULL; + + for ( CDmAttribute *pAttribute = pEntityKey->NextAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() ) + { + if ( IsEntityKey( pAttribute ) ) + return pAttribute; + } + return NULL; +} + +//----------------------------------------------------------------------------- +// Attach/detach from an engine entity with the same editor index +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::AttachToEngineEntity( HTOOLHANDLE hToolHandle ) +{ + if ( m_hEngineEntity != HTOOLHANDLE_INVALID ) + { + clienttools->SetEnabled( m_hEngineEntity, true ); + } + m_hEngineEntity = hToolHandle; + if ( m_hEngineEntity != HTOOLHANDLE_INVALID ) + { + clienttools->SetEnabled( m_hEngineEntity, false ); + } +} + + +//----------------------------------------------------------------------------- +// Position and bounds for the model +//----------------------------------------------------------------------------- +const Vector &CDmeCommentaryNodeEntity::GetRenderOrigin( void ) +{ + return m_vecLocalOrigin; +} + +const QAngle &CDmeCommentaryNodeEntity::GetRenderAngles( void ) +{ + return *(QAngle*)(&m_vecLocalAngles.Get()); +} + + +//----------------------------------------------------------------------------- +// Draws the helper for the entity +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::DrawSprite( IMaterial *pMaterial ) +{ + float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f; + + CMatRenderContextPtr pRenderContext( materials ); + pRenderContext->Bind( pMaterial ); + IMesh* pMesh = pRenderContext->GetDynamicMesh(); + + CMeshBuilder meshBuilder; + meshBuilder.Begin( pMesh, MATERIAL_TRIANGLE_STRIP, 4, 4 ); + + unsigned char nBaseR = 255; + unsigned char nBaseG = 255; + unsigned char nBaseB = 255; + unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255; + + meshBuilder.Position3f( -SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f ); + meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); + meshBuilder.TexCoord2f( 0, 0.0f, 1.0f ); + meshBuilder.AdvanceVertex(); + + meshBuilder.Position3f( SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f ); + meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); + meshBuilder.TexCoord2f( 0, 1.0f, 1.0f ); + meshBuilder.AdvanceVertex(); + + meshBuilder.Position3f( SPHERE_RADIUS, SPHERE_RADIUS, 0.0f ); + meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); + meshBuilder.TexCoord2f( 0, 1.0f, 0.0f ); + meshBuilder.AdvanceVertex(); + + meshBuilder.Position3f( -SPHERE_RADIUS, SPHERE_RADIUS, 0.0f ); + meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); + meshBuilder.TexCoord2f( 0, 0.0f, 0.0f ); + meshBuilder.AdvanceVertex(); + + meshBuilder.FastIndex( 0 ); + meshBuilder.FastIndex( 1 ); + meshBuilder.FastIndex( 3 ); + meshBuilder.FastIndex( 2 ); + + meshBuilder.End(); + pMesh->Draw(); +} + + +//----------------------------------------------------------------------------- +// Draws the helper for the entity +//----------------------------------------------------------------------------- +int CDmeCommentaryNodeEntity::DrawModel( int flags ) +{ + bool bSelected = ( g_pCommEditTool->GetCurrentEntity().Get() == this ); + if ( !m_bInfoTarget ) + { + // If we have a visible engine entity, we don't need to draw it here + // info targets always draw though, because they have no visible model. + CDisableUndoScopeGuard guard; + float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f; + unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255; + if ( bSelected ) + { + GetMDL()->m_Color.SetColor( 255, 64, 64, nAlpha ); + } + else + { + GetMDL()->m_Color.SetColor( 255, 255, 255, nAlpha ); + } + return BaseClass::DrawModel( flags ); + } + + Assert( IsDrawingInEngine() ); + + CMatRenderContextPtr pRenderContext( materials ); + matrix3x4_t mat; + VMatrix worldToCamera, cameraToWorld; + pRenderContext->GetMatrix( MATERIAL_VIEW, &worldToCamera ); + MatrixInverseTR( worldToCamera, cameraToWorld ); + MatrixCopy( cameraToWorld.As3x4(), mat ); + MatrixSetColumn( m_vecLocalOrigin, 3, mat ); + + pRenderContext->MatrixMode( MATERIAL_MODEL ); + pRenderContext->PushMatrix(); + pRenderContext->LoadMatrix( mat ); + + pRenderContext->FogMode( MATERIAL_FOG_NONE ); + pRenderContext->SetNumBoneWeights( 0 ); + pRenderContext->CullMode( MATERIAL_CULLMODE_CW ); + + DrawSprite( m_InfoTargetSprite ); + if ( bSelected ) + { + DrawSprite( m_SelectedInfoTarget ); + } + + pRenderContext->CullMode( MATERIAL_CULLMODE_CCW ); + pRenderContext->MatrixMode( MATERIAL_MODEL ); + pRenderContext->PopMatrix(); + + return 1; +} + + +//----------------------------------------------------------------------------- +// Position and bounds for the model +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::GetRenderBounds( Vector& mins, Vector& maxs ) +{ + if ( !m_bInfoTarget ) + { + BaseClass::GetRenderBounds( mins, maxs ); + return; + } + + mins.Init( -SPHERE_RADIUS, -SPHERE_RADIUS, -SPHERE_RADIUS ); + maxs.Init( SPHERE_RADIUS, SPHERE_RADIUS, SPHERE_RADIUS ); +} + + +//----------------------------------------------------------------------------- +// Update renderable position +//----------------------------------------------------------------------------- +void CDmeCommentaryNodeEntity::SetRenderOrigin( const Vector &vecOrigin ) +{ + m_vecLocalOrigin = vecOrigin; + clienttools->MarkClientRenderableDirty( this ); +} + +void CDmeCommentaryNodeEntity::SetRenderAngles( const QAngle &angles ) +{ + m_vecLocalAngles = *(Vector*)&angles; + clienttools->MarkClientRenderableDirty( this ); +} + + -- cgit v1.2.3