From 3bf9df6b2785fa6d951086978a3e66f49427166a Mon Sep 17 00:00:00 2001 From: FluorescentCIAAfricanAmerican <0934gj3049fk@protonmail.com> Date: Wed, 22 Apr 2020 12:56:21 -0400 Subject: 1 --- gameui/CommandCheckButton.cpp | 47 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 gameui/CommandCheckButton.cpp (limited to 'gameui/CommandCheckButton.cpp') diff --git a/gameui/CommandCheckButton.cpp b/gameui/CommandCheckButton.cpp new file mode 100644 index 0000000..1ea98ce --- /dev/null +++ b/gameui/CommandCheckButton.cpp @@ -0,0 +1,47 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "CommandCheckButton.h" +#include "EngineInterface.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include + +using namespace vgui; + +CCommandCheckButton::CCommandCheckButton( Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd ) + : CheckButton( parent, panelName, text ) +{ + m_pszDown = downcmd ? strdup( downcmd ) : NULL; + m_pszUp = upcmd ? strdup( upcmd ) : NULL; +} + +CCommandCheckButton::~CCommandCheckButton() +{ + free( m_pszDown ); + free( m_pszUp ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *panel - +//----------------------------------------------------------------------------- +void CCommandCheckButton::SetSelected( bool state ) +{ + BaseClass::SetSelected( state ); + + if ( IsSelected() && m_pszDown ) + { + engine->ClientCmd_Unrestricted( m_pszDown ); + engine->ClientCmd_Unrestricted( "\n" ); + } + else if ( !IsSelected() && m_pszUp ) + { + engine->ClientCmd_Unrestricted( m_pszUp ); + engine->ClientCmd_Unrestricted( "\n" ); + } +} -- cgit v1.2.3