From 3bf9df6b2785fa6d951086978a3e66f49427166a Mon Sep 17 00:00:00 2001 From: FluorescentCIAAfricanAmerican <0934gj3049fk@protonmail.com> Date: Wed, 22 Apr 2020 12:56:21 -0400 Subject: 1 --- game/shared/weapon_parse_default.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 game/shared/weapon_parse_default.cpp (limited to 'game/shared/weapon_parse_default.cpp') diff --git a/game/shared/weapon_parse_default.cpp b/game/shared/weapon_parse_default.cpp new file mode 100644 index 0000000..092f2e7 --- /dev/null +++ b/game/shared/weapon_parse_default.cpp @@ -0,0 +1,20 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_parse.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// Default implementation for games that don't add custom data to the weapon scripts. +FileWeaponInfo_t* CreateWeaponInfo() +{ + return new FileWeaponInfo_t; +} + + + -- cgit v1.2.3