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// Copyright Epic Games, Inc. All Rights Reserved.
#include "zenserverprocess.h"
#include <zencore/except.h>
#include <zencore/filesystem.h>
#include <zencore/fmtutils.h>
#include <zencore/string.h>
#include <atlbase.h>
#include <shellapi.h>
#include <spdlog/spdlog.h>
#include <source_location>
#include <zencore/windows.h>
//////////////////////////////////////////////////////////////////////////
namespace zenutil {
class SecurityAttributes
{
public:
inline SECURITY_ATTRIBUTES* Attributes() { return &m_Attributes; }
protected:
SECURITY_ATTRIBUTES m_Attributes{};
SECURITY_DESCRIPTOR m_Sd{};
};
// Security attributes which allows any user access
class AnyUserSecurityAttributes : public SecurityAttributes
{
public:
AnyUserSecurityAttributes()
{
m_Attributes.nLength = sizeof m_Attributes;
m_Attributes.bInheritHandle = false; // Disable inheritance
const BOOL success = InitializeSecurityDescriptor(&m_Sd, SECURITY_DESCRIPTOR_REVISION);
if (success)
{
const BOOL bSetOk = SetSecurityDescriptorDacl(&m_Sd, TRUE, (PACL)NULL, FALSE);
if (bSetOk)
{
m_Attributes.lpSecurityDescriptor = &m_Sd;
}
else
{
zen::ThrowLastError("SetSecurityDescriptorDacl failed", std::source_location::current());
}
}
}
};
} // namespace zenutil
//////////////////////////////////////////////////////////////////////////
ZenServerState::ZenServerState()
{
}
ZenServerState::~ZenServerState()
{
if (m_OurEntry)
{
// Clean up our entry now that we're leaving
m_OurEntry->Reset();
m_OurEntry = nullptr;
}
if (m_Data)
{
UnmapViewOfFile(m_Data);
m_Data = nullptr;
}
if (m_hMapFile)
{
CloseHandle(m_hMapFile);
}
}
void
ZenServerState::Initialize()
{
// TODO: there's a small chance of a race here, this logic could be tightened up with a mutex to
// ensure only a single process at a time creates the mapping
if (HANDLE hMap = OpenFileMapping(FILE_MAP_ALL_ACCESS, FALSE, L"Global\\ZenMap"))
{
m_hMapFile = hMap;
}
else
{
// Security attributes to enable any user to access state
zenutil::AnyUserSecurityAttributes Attrs;
hMap = CreateFileMapping(INVALID_HANDLE_VALUE, // use paging file
Attrs.Attributes(), // allow anyone to access
PAGE_READWRITE, // read/write access
0, // maximum object size (high-order DWORD)
m_MaxEntryCount * sizeof(ZenServerEntry), // maximum object size (low-order DWORD)
L"Global\\ZenMap"); // name of mapping object
if (hMap == NULL)
{
zen::ThrowLastError("Could not open or create file mapping object for Zen server state");
}
m_hMapFile = hMap;
}
void* pBuf = MapViewOfFile(m_hMapFile, // handle to map object
FILE_MAP_ALL_ACCESS, // read/write permission
0, // offset high
0, // offset low
m_MaxEntryCount * sizeof(ZenServerEntry));
if (pBuf == NULL)
{
zen::ThrowLastError("Could not map view of Zen server state");
}
m_Data = reinterpret_cast<ZenServerEntry*>(pBuf);
}
bool
ZenServerState::InitializeReadOnly()
{
if (HANDLE hMap = OpenFileMapping(FILE_MAP_ALL_ACCESS, FALSE, L"Global\\ZenMap"))
{
m_hMapFile = hMap;
}
else
{
return false;
}
void* pBuf = MapViewOfFile(m_hMapFile, // handle to map object
FILE_MAP_READ, // read permission
0, // offset high
0, // offset low
m_MaxEntryCount * sizeof(ZenServerEntry));
if (pBuf == NULL)
{
zen::ThrowLastError("Could not map view of Zen server state");
}
m_Data = reinterpret_cast<ZenServerEntry*>(pBuf);
return true;
}
ZenServerState::ZenServerEntry*
ZenServerState::Lookup(int ListenPort)
{
for (int i = 0; i < m_MaxEntryCount; ++i)
{
if (m_Data[i].ListenPort == ListenPort)
{
return &m_Data[i];
}
}
return nullptr;
}
ZenServerState::ZenServerEntry*
ZenServerState::Register(int ListenPort)
{
if (m_Data == nullptr)
{
return nullptr;
}
// Allocate an entry
int Pid = zen::GetCurrentProcessId();
for (int i = 0; i < m_MaxEntryCount; ++i)
{
ZenServerEntry& Entry = m_Data[i];
if (Entry.ListenPort.load(std::memory_order::memory_order_relaxed) == 0)
{
uint16_t Expected = 0;
if (Entry.ListenPort.compare_exchange_strong(Expected, ListenPort))
{
// Successfully allocated entry
m_OurEntry = &Entry;
Entry.Pid = Pid;
return &Entry;
}
}
}
return nullptr;
}
void
ZenServerState::Sweep()
{
if (m_Data == nullptr)
{
return;
}
for (int i = 0; i < m_MaxEntryCount; ++i)
{
ZenServerEntry& Entry = m_Data[i];
if (Entry.ListenPort)
{
if (zen::IsProcessRunning(Entry.Pid) == false)
{
spdlog::debug("Sweep - pid {} not running, reclaiming entry (port {})", Entry.Pid, Entry.ListenPort);
Entry.Reset();
}
}
}
}
void
ZenServerState::Snapshot(std::function<void(const ZenServerEntry&)>&& Callback)
{
if (m_Data == nullptr)
{
return;
}
for (int i = 0; i < m_MaxEntryCount; ++i)
{
ZenServerEntry& Entry = m_Data[i];
if (Entry.ListenPort)
{
Callback(Entry);
}
}
}
void
ZenServerState::ZenServerEntry::Reset()
{
Pid = 0;
ListenPort = 0;
}
//////////////////////////////////////////////////////////////////////////
std::atomic<int> TestCounter{0};
ZenServerEnvironment::ZenServerEnvironment()
{
}
ZenServerEnvironment::~ZenServerEnvironment()
{
}
void
ZenServerEnvironment::Initialize(std::filesystem::path ProgramBaseDir)
{
m_ProgramBaseDir = ProgramBaseDir;
spdlog::debug("Program base dir is '{}'", ProgramBaseDir);
m_IsInitialized = true;
}
void
ZenServerEnvironment::InitializeForTest(std::filesystem::path ProgramBaseDir, std::filesystem::path TestBaseDir)
{
m_ProgramBaseDir = ProgramBaseDir;
m_TestBaseDir = TestBaseDir;
spdlog::info("Program base dir is '{}'", ProgramBaseDir);
spdlog::info("Cleaning test base dir '{}'", TestBaseDir);
zen::DeleteDirectories(TestBaseDir.c_str());
m_IsTestInstance = true;
m_IsInitialized = true;
}
std::filesystem::path
ZenServerEnvironment::CreateNewTestDir()
{
using namespace std::literals;
zen::ExtendableWideStringBuilder<256> TestDir;
TestDir << "test"sv << int64_t(++TestCounter);
std::filesystem::path TestPath = m_TestBaseDir / TestDir.c_str();
spdlog::info("Creating new test dir @ '{}'", TestPath);
zen::CreateDirectories(TestPath.c_str());
return TestPath;
}
std::filesystem::path
ZenServerEnvironment::GetTestRootDir(std::string_view Path)
{
std::filesystem::path Root = m_ProgramBaseDir.parent_path().parent_path();
std::filesystem::path Relative{Path};
return Root / Relative;
}
//////////////////////////////////////////////////////////////////////////
std::atomic<int> ChildIdCounter{0};
ZenServerInstance::ZenServerInstance(ZenServerEnvironment& TestEnvironment) : m_Env(TestEnvironment)
{
ZEN_ASSERT(TestEnvironment.IsInitialized());
}
ZenServerInstance::~ZenServerInstance()
{
if (m_Process.IsValid())
{
if (m_Terminate)
{
spdlog::info("Terminating zenserver process");
m_Process.Terminate(111);
}
else
{
SignalShutdown();
m_Process.Wait();
}
}
}
void
ZenServerInstance::SpawnServer(int BasePort)
{
ZEN_ASSERT(!m_Process.IsValid()); // Only spawn once
const std::filesystem::path BaseDir = m_Env.ProgramBaseDir();
const std::filesystem::path Executable = BaseDir / "zenserver.exe";
const int MyPid = _getpid();
const int ChildId = ++ChildIdCounter;
zen::ExtendableStringBuilder<32> ChildEventName;
ChildEventName << "Zen_Child_" << ChildId;
zen::NamedEvent ChildEvent{ChildEventName};
zen::ExtendableStringBuilder<32> ChildShutdownEventName;
ChildShutdownEventName << "Zen_" << BasePort;
ChildShutdownEventName << "_Shutdown";
zen::NamedEvent ChildShutdownEvent{ChildShutdownEventName};
zen::ExtendableStringBuilder<32> LogId;
LogId << "Zen" << ChildId;
zen::ExtendableWideStringBuilder<128> CommandLine;
CommandLine << "\"";
CommandLine.Append(Executable.c_str());
CommandLine << "\"";
const bool IsTest = m_Env.IsTestEnvironment();
if (IsTest)
{
CommandLine << " --test --owner-pid " << MyPid << " --log-id " << LogId;
}
CommandLine << " --child-id " << ChildEventName;
if (BasePort)
{
CommandLine << " --port " << BasePort;
}
if (!m_TestDir.empty())
{
CommandLine << " --data-dir ";
CommandLine << m_TestDir.c_str();
}
if (m_MeshEnabled)
{
CommandLine << " --mesh";
}
std::filesystem::path CurrentDirectory = std::filesystem::current_path();
spdlog::debug("Spawning server");
PROCESS_INFORMATION ProcessInfo{};
STARTUPINFO StartupInfo{.cb = sizeof(STARTUPINFO)};
DWORD CreationFlags = 0;
if (!IsTest)
{
CreationFlags |= CREATE_NEW_CONSOLE;
}
HANDLE hProcess = NULL;
{
const bool InheritHandles = false;
void* Environment = nullptr;
LPSECURITY_ATTRIBUTES ProcessAttributes = nullptr;
LPSECURITY_ATTRIBUTES ThreadAttributes = nullptr;
BOOL Success = CreateProcessW(Executable.c_str(),
(LPWSTR)CommandLine.c_str(),
ProcessAttributes,
ThreadAttributes,
InheritHandles,
CreationFlags,
Environment,
CurrentDirectory.c_str(),
&StartupInfo,
&ProcessInfo);
if (Success)
{
hProcess = ProcessInfo.hProcess;
CloseHandle(ProcessInfo.hThread);
}
else
{
DWORD WinError = ::GetLastError();
if (WinError == ERROR_ELEVATION_REQUIRED)
{
// Try launching elevated process
spdlog::debug("Regular spawn failed - spawning elevated server");
SHELLEXECUTEINFO ShellExecuteInfo;
ZeroMemory(&ShellExecuteInfo, sizeof(ShellExecuteInfo));
ShellExecuteInfo.cbSize = sizeof(ShellExecuteInfo);
ShellExecuteInfo.fMask = SEE_MASK_UNICODE | SEE_MASK_NOCLOSEPROCESS;
ShellExecuteInfo.lpFile = Executable.c_str();
ShellExecuteInfo.lpVerb = TEXT("runas");
ShellExecuteInfo.nShow = SW_SHOW;
ShellExecuteInfo.lpParameters = CommandLine.c_str();
if (::ShellExecuteEx(&ShellExecuteInfo))
{
WinError = NO_ERROR;
hProcess = ShellExecuteInfo.hProcess;
}
}
if (WinError != NO_ERROR)
{
std::error_code err(WinError, std::system_category());
spdlog::error("Server spawn failed: {}", err.message());
throw std::system_error(err, "failed to create server process");
}
}
}
spdlog::debug("Server spawned OK");
if (IsTest)
{
m_Process.Initialize(hProcess);
m_ShutdownEvent = std::move(ChildShutdownEvent);
}
else
{
CloseHandle(hProcess);
}
m_ReadyEvent = std::move(ChildEvent);
}
void
ZenServerInstance::AttachToRunningServer(int BasePort)
{
ZenServerState State;
if (!State.InitializeReadOnly())
{
// TODO: return success/error code instead?
throw std::exception("No zen state found");
}
const ZenServerState::ZenServerEntry* Entry = nullptr;
if (BasePort)
{
Entry = State.Lookup(BasePort);
}
else
{
State.Snapshot([&](const ZenServerState::ZenServerEntry& InEntry) { Entry = &InEntry; });
}
if (!Entry)
{
// TODO: return success/error code instead?
throw std::exception("No server found");
}
m_Process.Initialize(Entry->Pid);
}
void
ZenServerInstance::WaitUntilReady()
{
m_ReadyEvent.Wait();
}
bool
ZenServerInstance::WaitUntilReady(int Timeout)
{
return m_ReadyEvent.Wait(Timeout);
}
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