aboutsummaryrefslogtreecommitdiff
path: root/zenstore/filecas.h
blob: 04ffffdd2980d35c0f9451ef4c4616b8cbc15ba2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
// Copyright Epic Games, Inc. All Rights Reserved.

#pragma once

#include <zencore/zencore.h>

#include <zencore/filesystem.h>
#include <zencore/iobuffer.h>
#include <zencore/iohash.h>
#include <zencore/thread.h>
#include <zenstore/CAS.h>

#include <functional>

namespace spdlog {
class logger;
}

namespace zen {

class BasicFile;

/** CAS storage strategy using a file-per-chunk storage strategy
 */

struct FileCasStrategy
{
	FileCasStrategy(const CasStoreConfiguration& Config);
	~FileCasStrategy();

	CasStore::InsertResult InsertChunk(const void* ChunkData, size_t ChunkSize, const IoHash& ChunkHash);
	CasStore::InsertResult InsertChunk(IoBuffer Chunk, const IoHash& ChunkHash);
	IoBuffer			   FindChunk(const IoHash& ChunkHash);
	bool				   HaveChunk(const IoHash& ChunkHash);
	void				   FilterChunks(CasChunkSet& InOutChunks);
	void				   Flush();
	void				   GarbageCollect(GcContext& GcCtx);
	void				   Scrub(ScrubContext& Ctx);

private:
	const CasStoreConfiguration& m_Config;
	RwLock						 m_Lock;
	RwLock						 m_ShardLocks[256];	 // TODO: these should be spaced out so they don't share cache lines
	spdlog::logger&				 m_Log;
	spdlog::logger&				 Log() { return m_Log; }

	inline RwLock& LockForHash(const IoHash& Hash) { return m_ShardLocks[Hash.Hash[19]]; }
	void		   IterateChunks(std::function<void(const IoHash& Hash, BasicFile& PayloadFile)>&& Callback);
	void		   DeleteChunk(const IoHash& ChunkHash, std::error_code& Ec);

	struct ShardingHelper
	{
		ShardingHelper(const std::filesystem::path& RootPath, const IoHash& ChunkHash);

		size_t						Shard2len = 0;
		ExtendablePathBuilder<128>	ShardedPath;
	};
};

void filecas_forcelink();

}  // namespace zen