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// Copyright Epic Games, Inc. All Rights Reserved.

#include "zenstore/basicfile.h"

#include <zencore/except.h>
#include <zencore/filesystem.h>
#include <zencore/fmtutils.h>
#include <zencore/testutils.h>

#include <doctest/doctest.h>
#include <fmt/format.h>
#include <gsl/gsl-lite.hpp>

namespace zen {

using namespace fmt::literals;

BasicFile::~BasicFile()
{
	Close();
}

void
BasicFile::Open(std::filesystem::path FileName, bool IsCreate)
{
	std::error_code Ec;
	Open(FileName, IsCreate, Ec);

	if (Ec)
	{
		throw std::system_error(Ec, "failed to open file '{}'"_format(FileName));
	}
}

void
BasicFile::Open(std::filesystem::path FileName, bool IsCreate, std::error_code& Ec)
{
	const DWORD dwCreationDisposition = IsCreate ? CREATE_ALWAYS : OPEN_EXISTING;
	const DWORD dwDesiredAccess		  = GENERIC_READ | GENERIC_WRITE;
	const DWORD dwShareMode			  = FILE_SHARE_READ;
	const DWORD dwFlagsAndAttributes  = FILE_ATTRIBUTE_NORMAL;
	HANDLE		hTemplateFile		  = nullptr;

	HANDLE FileHandle = CreateFile(FileName.c_str(),
								   dwDesiredAccess,
								   dwShareMode,
								   /* lpSecurityAttributes */ nullptr,
								   dwCreationDisposition,
								   dwFlagsAndAttributes,
								   hTemplateFile);

	if (FileHandle == INVALID_HANDLE_VALUE)
	{
		Ec = zen::MakeErrorCodeFromLastError();
	}

	m_FileHandle = FileHandle;
}

void
BasicFile::Close()
{
	if (m_FileHandle)
	{
		::CloseHandle(m_FileHandle);
	}
}

void
BasicFile::Read(void* Data, uint64_t Size, uint64_t Offset)
{
	OVERLAPPED Ovl{};

	Ovl.Offset	   = DWORD(Offset & 0xffff'ffffu);
	Ovl.OffsetHigh = DWORD(Offset >> 32);

	DWORD dwNumberOfBytesToRead = gsl::narrow<DWORD>(Size);
	DWORD dwNumberOfBytesRead	= 0;

	BOOL Success = ::ReadFile(m_FileHandle, Data, dwNumberOfBytesToRead, &dwNumberOfBytesRead, &Ovl);

	if (!Success)
	{
		ThrowLastError("Failed to read from file '{}'"_format(zen::PathFromHandle(m_FileHandle)));
	}
}

IoBuffer
BasicFile::ReadAll()
{
	IoBuffer Buffer(FileSize());

	Read((void*)Buffer.Data(), Buffer.Size(), 0);

	return Buffer;
}

void
BasicFile::Write(const void* Data, uint64_t Size, uint64_t Offset)
{
	OVERLAPPED Ovl{};

	Ovl.Offset	   = DWORD(Offset & 0xffff'ffffu);
	Ovl.OffsetHigh = DWORD(Offset >> 32);

	DWORD dwNumberOfBytesToWrite = gsl::narrow<DWORD>(Size);
	DWORD dwNumberOfBytesWritten = 0;

	BOOL Success = ::WriteFile(m_FileHandle, Data, dwNumberOfBytesToWrite, &dwNumberOfBytesWritten, &Ovl);

	if (!Success)
	{
		ThrowLastError("Failed to write to file '{}'"_format(zen::PathFromHandle(m_FileHandle)));
	}
}

void
BasicFile::Flush()
{
	FlushFileBuffers(m_FileHandle);
}

uint64_t
BasicFile::FileSize()
{
	ULARGE_INTEGER liFileSize;
	liFileSize.LowPart = ::GetFileSize(m_FileHandle, &liFileSize.HighPart);

	return uint64_t(liFileSize.QuadPart);
}

TEST_CASE("BasicFile")
{
	ScopedCurrentDirectoryChange _;

	BasicFile File1;
	CHECK_THROWS(File1.Open("zonk", false));
	CHECK_NOTHROW(File1.Open("zonk", true));
	CHECK_NOTHROW(File1.Write("abcd", 4, 0));
	CHECK(File1.FileSize() == 4);
}

void
basicfile_forcelink()
{
}

}  // namespace zen