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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zencore/httpserver.h>
#include <spdlog/spdlog.h>
class HttpCommonStructuredObjectStore : public zen::HttpService
{
public:
HttpCommonStructuredObjectStore();
virtual ~HttpCommonStructuredObjectStore();
virtual const char* BaseUri() const override;
virtual void HandleRequest(zen::HttpServerRequest& HttpServiceRequest) override;
private:
spdlog::logger m_Log;
zen::HttpRequestRouter m_Router;
};
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