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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zenhttp/httpserver.h>
#include <zencore/logging.h>
namespace zen {
class HttpStatsService : public HttpService
{
public:
HttpStatsService();
~HttpStatsService();
virtual const char* BaseUri() const override;
virtual void HandleRequest(HttpServerRequest& Request) override;
private:
spdlog::logger& m_Log;
HttpRequestRouter m_Router;
inline spdlog::logger& Log() { return m_Log; }
};
} // namespace zen
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