blob: 86b2622131aa7ccd84e1c8ffbdb4d55007c7022a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zencore/compactbinary.h>
#include <zencore/iohash.h>
#include <zencore/logging.h>
#include <zenhttp/httpserver.h>
#include <filesystem>
#include <unordered_map>
namespace zen {
class CasStore;
class CidStore;
/**
* Lambda style compute function service
*/
class HttpFunctionService : public HttpService
{
public:
HttpFunctionService(CasStore& Store, CidStore& InCidStore, const std::filesystem::path& SandboxBaseDir);
~HttpFunctionService();
virtual const char* BaseUri() const override;
virtual void HandleRequest(HttpServerRequest& Request) override;
private:
spdlog::logger& Log() { return m_Log; }
spdlog::logger& m_Log;
HttpRequestRouter m_Router;
CasStore& m_CasStore;
CidStore& m_CidStore;
std::filesystem::path m_SandboxPath;
std::filesystem::path m_FunctionPath;
std::atomic<int> m_SandboxCount{0};
struct WorkerDesc
{
CbObject Descriptor;
};
[[nodiscard]] std::filesystem::path CreateNewSandbox();
[[nodiscard]] CbPackage ExecAction(const WorkerDesc& Worker, CbObject Action);
RwLock m_WorkerLock;
std::unordered_map<IoHash, WorkerDesc> m_WorkerMap;
};
} // namespace zen
|