1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
|
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "admin.h"
#include <zencore/compactbinarybuilder.h>
#include <zencore/string.h>
namespace zen {
HttpAdminService::HttpAdminService()
{
using namespace std::literals;
m_Router.RegisterRoute(
"health",
[this](HttpRouterRequest& Req) {
CbObjectWriter Obj;
Obj.AddBool("ok", true);
Req.ServerRequest().WriteResponse(HttpResponseCode::OK, Obj.Save());
},
HttpVerb::kGet);
m_Router.RegisterRoute(
"gc",
[this](HttpRouterRequest& Req) {
CbObject Response;
if (m_GcHandler.Status)
{
Response = m_GcHandler.Status();
}
else
{
CbObjectWriter Writer;
Writer << "Status"sv
<< "Ok"sv;
Response = Writer.Save();
}
Req.ServerRequest().WriteResponse(HttpResponseCode::OK, Response);
},
HttpVerb::kGet);
m_Router.RegisterRoute(
"gc",
[this](HttpRouterRequest& Req) {
CbObject Response;
if (m_GcHandler.Trigger)
{
Response = m_GcHandler.Trigger();
}
else
{
CbObjectWriter Writer;
Writer << "Status"sv
<< "Ok"sv;
Response = Writer.Save();
}
Req.ServerRequest().WriteResponse(HttpResponseCode::OK, Response);
},
HttpVerb::kPost);
// RPC endpoint
m_Router.RegisterRoute(
"",
[this](HttpRouterRequest& Req) {
CbObject Payload = Req.ServerRequest().ReadPayloadObject();
CbObjectWriter Obj;
Obj.AddBool("ok", true);
Req.ServerRequest().WriteResponse(HttpResponseCode::OK, Obj.Save());
},
HttpVerb::kPost);
}
HttpAdminService::~HttpAdminService()
{
}
const char*
HttpAdminService::BaseUri() const
{
return "/admin/";
}
void
HttpAdminService::HandleRequest(zen::HttpServerRequest& Request)
{
m_Router.HandleRequest(Request);
}
} // namespace zen
|