blob: 06fdb104fc7d53bff21905a911a9b2f0d6804e8c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include <zencore/iobuffer.h>
#include <zencore/iohash.h>
#include <functional>
namespace zen {
class IoBuffer;
class CbPackage;
class CompositeBuffer;
struct CbPackageHeader
{
uint32_t HeaderMagic;
uint32_t AttachmentCount;
uint32_t Reserved1;
uint32_t Reserved2;
};
static_assert(sizeof(CbPackageHeader) == 16);
static constinit uint32_t kCbPkgMagic = 0xaa77aacc;
struct CbAttachmentEntry
{
uint64_t AttachmentSize;
uint32_t Reserved1;
IoHash AttachmentHash;
};
static_assert(sizeof(CbAttachmentEntry) == 32);
std::vector<IoBuffer> FormatPackageMessage(const CbPackage& Data);
CompositeBuffer FormatPackageMessageBuffer(const CbPackage& Data);
CbPackage ParsePackageMessage(
IoBuffer Payload,
std::function<IoBuffer(const IoHash& Cid, uint64_t Size)> CreateBuffer = [](const IoHash&, uint64_t Size) -> IoBuffer {
return IoBuffer{Size};
});
} // namespace zen
|