blob: 9ddafbe15b33a36db46de4c1dfc99eaffc6809be (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
// Copyright Epic Games, Inc. All Rights Reserved.
#include "zencore/compactbinaryfile.h"
#include "zencore/compactbinaryutil.h"
#include <zencore/filesystem.h>
namespace zen {
CbObjectFromFile
LoadCompactBinaryObject(const std::filesystem::path& FilePath)
{
FileContents ObjectFile = ReadFile(FilePath);
if (ObjectFile.ErrorCode)
{
throw std::system_error(ObjectFile.ErrorCode);
}
IoBuffer ObjectBuffer = ObjectFile.Flatten();
CbValidateError ValidateResult;
CbObject Object = ValidateAndReadCompactBinaryObject(IoBuffer(ObjectBuffer), ValidateResult);
if (ValidateResult == CbValidateError::None)
{
const IoHash WorkerId = IoHash::HashBuffer(ObjectBuffer);
return {.Object = std::move(Object), .Hash = WorkerId};
}
return {.Hash = IoHash::Zero};
}
void
WriteCompactBinaryObject(const std::filesystem::path& Path, const CbObject& Object)
{
// We cannot use CbObject::GetView() here because it may not return a complete
// view since the type byte can be omitted in arrays.
CbWriter Writer;
Writer.AddObject(Object);
CbFieldIterator Fields = Writer.Save();
zen::WriteFile(Path, IoBufferBuilder::MakeFromMemory(Fields.GetRangeView()));
}
} // namespace zen
|