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|
name: Create Release
env:
VCPKG_VERSION: 2024.03.25
XMAKE_VERSION: 2.9.1
WINDOWS_SDK_VERSION: 22621
on:
push:
paths:
- 'VERSION.txt'
jobs:
bundle-windows:
runs-on: [windows, x64, zen]
timeout-minutes: 25
steps:
- uses: actions/checkout@v3
- name: Setup xmake
uses: ue-foundation/[email protected]
with:
xmake-version: ${{env.XMAKE_VERSION}}
- name: Installing vcpkg
run: |
git clone -b ${{env.VCPKG_VERSION}} --single-branch https://github.com/Microsoft/vcpkg.git .vcpkg
cd .vcpkg
.\bootstrap-vcpkg.bat
cd ..
# - name: Cache vcpkg
# uses: actions/cache@v2
# with:
# path: |
# ${{ github.workspace }}\.vcpkg\installed
# key: ${{ runner.os }}-bundle-${{env.VCPKG_VERSION}}-${{ hashFiles('xmake.lua') }}-${{ matrix.arch }}-v1
- name: Config
run: |
xmake config -v -y -m release
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Bundle
run: |
xmake bundle -v -y --codesignidentity="Epic Games"
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Upload To Sentry
run: |
scripts\sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} upload-dif --org to --project zen-server --include-sources build/windows/x64/release/zenserver.pdb build/windows/x64/release/zenserver.exe build/windows/x64/release/zen.pdb build/windows/x64/release/zen.exe
- name: Upload zenserver-win64
uses: actions/upload-artifact@v3
with:
name: zenserver-win64
path: build/zenserver-win64.zip
bundle-linux:
runs-on: [linux, x64, zen]
timeout-minutes: 25
steps:
- uses: actions/checkout@v3
- name: Install UE Toolchain
run: |
rm -rf ./.tmp-ue-toolchain
./scripts/ue_build_linux/get_ue_toolchain.sh ./.tmp-ue-toolchain
- name: Setup xmake
uses: ue-foundation/[email protected]
with:
xmake-version: ${{env.XMAKE_VERSION}}
- name: Installing vcpkg
run: |
git clone -b ${{env.VCPKG_VERSION}} --single-branch https://github.com/Microsoft/vcpkg.git .vcpkg
cd .vcpkg
./bootstrap-vcpkg.sh
cd ..
# - name: Cache vcpkg
# uses: actions/cache@v2
# with:
# path: |
# ${{ github.workspace }}/.vcpkg/installed
# key: ${{ runner.os }}-bundle-${{env.VCPKG_VERSION}}-${{ hashFiles('xmake.lua') }}-${{ matrix.arch }}-v1
- name: Config
run: |
./scripts/ue_build_linux/ue_build.sh ./.tmp-ue-toolchain xmake config -v -y -m release
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Bundle
run: |
./scripts/ue_build_linux/ue_build.sh ./.tmp-ue-toolchain xmake bundle -v -y
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Get Sentry CLI
run: |
curl -sL https://sentry.io/get-cli/ | bash
ls -la ./scripts
env:
INSTALL_DIR: ./scripts
- name: Upload To Sentry
run: |
scripts/sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} upload-dif --org to --project zen-server --include-sources build/linux/x86_64/release/zenserver.sym build/linux/x86_64/release/zen.sym
- name: Upload zenserver-linux
uses: actions/upload-artifact@v3
with:
name: zenserver-linux
path: build/zenserver-linux.zip
bundle-macos:
runs-on: [macos, x64, zen]
timeout-minutes: 25
steps:
- uses: actions/checkout@v3
- name: Setup xmake
uses: ue-foundation/[email protected]
with:
xmake-version: ${{env.XMAKE_VERSION}}
- name: Installing vcpkg
run: |
git clone -b ${{env.VCPKG_VERSION}} --single-branch https://github.com/Microsoft/vcpkg.git .vcpkg
cd .vcpkg
./bootstrap-vcpkg.sh
cd ..
# - name: Cache vcpkg
# uses: actions/cache@v2
# with:
# path: |
# ${{ github.workspace }}/.vcpkg/installed
# key: ${{ runner.os }}-bundle-${{env.VCPKG_VERSION}}-${{ hashFiles('xmake.lua') }}-${{ matrix.arch }}-v1
- name: Config
run: |
xmake config -v -y -m release
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Bundle
run: |
xmake bundle -v -y --codesignidentity="Developer ID Application"
env:
VCPKG_ROOT: ${{ github.workspace }}/.vcpkg
- name: Get Sentry CLI
run: |
curl -sL https://sentry.io/get-cli/ | bash
ls -la ./scripts
env:
INSTALL_DIR: ./scripts
# - name: Upload To Sentry arm64
# run: |
# scripts/sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} upload-dif --org to --project zen-server --include-sources build/macosx/arm_64/release/zenserver.dSYM
- name: Upload To Sentry x86_64
run: |
scripts/sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} upload-dif --org to --project zen-server --include-sources build/macosx/x86_64/release/zenserver.dSYM build/macosx/x86_64/release/zen.dSYM
- name: Upload zenserver-macos
uses: actions/upload-artifact@v3
with:
name: zenserver-macos
path: build/zenserver-macos.zip
create-release:
runs-on: [linux, x64, zen]
timeout-minutes: 5
needs: [bundle-linux, bundle-macos, bundle-windows]
steps:
- uses: actions/checkout@v3
- name: Read VERSION.txt
id: read_version
uses: ue-foundation/[email protected]
with:
path: "./VERSION.txt"
- name: Get Sentry CLI
run: |
curl -sL https://sentry.io/get-cli/ | bash
ls -la ./scripts
env:
INSTALL_DIR: ./scripts
- name: Create Release in Sentry
run: |
scripts/sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} releases new --org to --project zen-server ${{steps.read_version.outputs.content}}
- name: Download Linux artifacts
uses: actions/download-artifact@v1
with:
name: zenserver-linux
path: linux
- name: Download MacOS artifacts
uses: actions/download-artifact@v1
with:
name: zenserver-macos
path: macos
- name: Download Windows artifacts
uses: actions/download-artifact@v1
with:
name: zenserver-win64
path: win64
- name: Extract Version Changes
run: |
sed '1,/^##/!d;/##/d' CHANGELOG.md > CHANGELOG.tmp
- name: Read CHANGELOG.tmp
id: read_changelog
uses: ue-foundation/[email protected]
with:
path: "./CHANGELOG.tmp"
- name: Check prerelease
id: get-prerelease
uses: ue-foundation/[email protected]
with:
cond: ${{contains(steps.read_version.outputs.content, '-pre')}}
if_true: "true"
if_false: "false"
- name: Create Release
id: create_release
uses: ue-foundation/action-gh-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: v${{steps.read_version.outputs.content}}
body: |
${{steps.read_changelog.outputs.content}}
draft: false
prerelease: ${{steps.get-prerelease.outputs.value}}
files: |
linux/zenserver-linux.zip
win64/zenserver-win64.zip
macos/zenserver-macos.zip
- name: Finalize Release in Sentry
run: |
scripts/sentry-cli --auth-token ${{ secrets.SENTRY_API_KEY }} releases finalize --org to --project zen-server ${{steps.read_version.outputs.content}}
- name: Replicate release to public github
uses: ue-foundation/[email protected]
with:
token: ${{ secrets.ZEN_RELEASE_GITHUB_EE_TOKEN }}
src_repo: ue-foundation/zen
src_repo_github_api_url: https://api.github.ol.epicgames.net
dest_token: ${{ secrets.ZEN_RELEASE_GITHUB_TOKEN }}
dest_repo: EpicGames/zen
dest_repo_github_api_url: https://api.github.com
copy_assets: true
# only replicate the given release
limit: 1
# Set the minimum version to accept to the release we just created, in combination with only replicating one release this should only replicate the release we just made
min_version: v${{steps.read_version.outputs.content}}
# we skip replicating pre and draft releases to keep the public repo focused on the releases itself
skip_prerelease: true
skip_draft: true
|