// Copyright Epic Games, Inc. All Rights Reserved. "use strict"; //////////////////////////////////////////////////////////////////////////////// export class Friendly { static sep(value, prec=0) { return (+value).toLocaleString("en", { style: "decimal", minimumFractionDigits : prec, maximumFractionDigits : prec, }); } static k(x, p=0) { return Friendly.sep((x + 999) / Math.pow(10, 3)|0, p) + "K"; } static m(x, p=1) { return Friendly.sep( x / Math.pow(10, 6), p) + "M"; } static g(x, p=2) { return Friendly.sep( x / Math.pow(10, 9), p) + "G"; } static kib(x, p=0) { return Friendly.sep((x + 1023) / (1 << 10)|0, p) + " KiB"; } static mib(x, p=1) { return Friendly.sep( x / (1 << 20), p) + " MiB"; } static gib(x, p=2) { return Friendly.sep( x / (1 << 30), p) + " GiB"; } }