// Copyright Epic Games, Inc. All Rights Reserved. "use strict"; //////////////////////////////////////////////////////////////////////////////// export class Friendly { static sep(value, prec=0) { return (+Number(value)).toLocaleString("en", { style: "decimal", minimumFractionDigits : prec, maximumFractionDigits : prec, }); } static k(x, p=0) { return Friendly.sep((BigInt(x) + 999n) / BigInt(Math.pow(10, 3))|0n, p) + "K"; } static m(x, p=1) { return Friendly.sep( BigInt(x) / BigInt(Math.pow(10, 6)), p) + "M"; } static g(x, p=2) { return Friendly.sep( BigInt(x) / BigInt(Math.pow(10, 9)), p) + "G"; } static kib(x, p=0) { return Friendly.sep((BigInt(x) + 1023n) / (1n << 10n)|0n, p) + " KiB"; } static mib(x, p=1) { return Friendly.sep( BigInt(x) / (1n << 20n), p) + " MiB"; } static gib(x, p=2) { return Friendly.sep( BigInt(x) / (1n << 30n), p) + " GiB"; } }