// Copyright Epic Games, Inc. All Rights Reserved. #include #if ZEN_WITH_TESTS # include # include # include # include # include # include "zenserver-test.h" namespace zen::tests { using namespace std::literals; TEST_CASE("function.run") { std::filesystem::path TestDir = TestEnv.CreateNewTestDir(); ZenServerInstance Instance(TestEnv); Instance.SetDataDir(TestDir); Instance.SpawnServer(13337); ZEN_INFO("Waiting..."); Instance.WaitUntilReady(); } } // namespace zen::tests #endif