// Copyright Epic Games, Inc. All Rights Reserved. #include #include ZEN_THIRD_PARTY_INCLUDES_START #include ZEN_THIRD_PARTY_INCLUDES_END namespace zen { class StandardLogOutput; class StandardLogOutputProgressBar : public OperationLogOutput::ProgressBar { public: StandardLogOutputProgressBar(StandardLogOutput& Output, std::string_view InSubTask) : m_Output(Output), m_SubTask(InSubTask) {} virtual void UpdateState(const State& NewState, bool DoLinebreak) override; virtual void Finish() override; private: StandardLogOutput& m_Output; std::string m_SubTask; State m_State; }; class StandardLogOutput : public OperationLogOutput { public: StandardLogOutput(LoggerRef& Log) : m_Log(Log) {} virtual void EmitLogMessage(int LogLevel, std::string_view Format, fmt::format_args Args) override { if (m_Log.ShouldLog(LogLevel)) { fmt::basic_memory_buffer MessageBuffer; fmt::vformat_to(fmt::appender(MessageBuffer), Format, Args); ZEN_LOG(m_Log, LogLevel, "{}", std::string_view(MessageBuffer.data(), MessageBuffer.size())); } } virtual void SetLogOperationName(std::string_view Name) override { m_LogOperationName = Name; ZEN_OPERATION_LOG_INFO(*this, "{}", m_LogOperationName); } virtual void SetLogOperationProgress(uint32_t StepIndex, uint32_t StepCount) override { const size_t PercentDone = StepCount > 0u ? gsl::narrow((100 * StepIndex) / StepCount) : 0u; ZEN_OPERATION_LOG_INFO(*this, "{}: {}%", m_LogOperationName, PercentDone); } virtual uint32_t GetProgressUpdateDelayMS() override { return 2000; } virtual ProgressBar* CreateProgressBar(std::string_view InSubTask) override { return new StandardLogOutputProgressBar(*this, InSubTask); } private: LoggerRef m_Log; std::string m_LogOperationName; }; void StandardLogOutputProgressBar::UpdateState(const State& NewState, bool DoLinebreak) { ZEN_UNUSED(DoLinebreak); const size_t PercentDone = NewState.TotalCount > 0u ? gsl::narrow((100 * (NewState.TotalCount - NewState.RemainingCount)) / NewState.TotalCount) : 0u; std::string Task = NewState.Task; switch (NewState.Status) { case State::EStatus::Aborted: Task = "Aborting"; break; case State::EStatus::Paused: Task = "Paused"; break; default: break; } ZEN_OPERATION_LOG_INFO(m_Output, "{}: {}%{}", Task, PercentDone, NewState.Details.empty() ? "" : fmt::format(" {}", NewState.Details)); m_State = NewState; } void StandardLogOutputProgressBar::Finish() { if (m_State.RemainingCount > 0) { State NewState = m_State; NewState.RemainingCount = 0; NewState.Details = ""; UpdateState(NewState, /*DoLinebreak*/ true); } } OperationLogOutput* CreateStandardLogOutput(LoggerRef Log) { return new StandardLogOutput(Log); } } // namespace zen