From 9fb9d6ce5aaedd4ecf4f7bdc9c33a94b1e6597b2 Mon Sep 17 00:00:00 2001 From: Stefan Boberg Date: Wed, 19 Apr 2023 10:43:28 +0200 Subject: tweaks for enabling unity builds mostly changes to make sure anonymous namespaces don't clash and a change to avoid windows headers from leaking into other compilation units unity builds are not yet enabled by default, but can be enabled by uncommenting this line in the root `xmake.lua` ``` --add_rules("c++.unity_build") ``` --- zenserver/auth/authservice.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'zenserver/auth/authservice.cpp') diff --git a/zenserver/auth/authservice.cpp b/zenserver/auth/authservice.cpp index 761c087f4..1cc679540 100644 --- a/zenserver/auth/authservice.cpp +++ b/zenserver/auth/authservice.cpp @@ -1,8 +1,9 @@ // Copyright Epic Games, Inc. All Rights Reserved. -#include #include +#include + #include #include -- cgit v1.2.3