From 149a5c2faa8d59290b8b44717e504532e906aae2 Mon Sep 17 00:00:00 2001 From: Stefan Boberg Date: Wed, 18 Feb 2026 11:28:03 +0100 Subject: structured compute basics (#714) this change adds the `zencompute` component, which can be used to distribute work dispatched from UE using the DDB (Derived Data Build) APIs via zenserver this change also adds a distinct zenserver compute mode (`zenserver compute`) which is intended to be used for leaf compute nodes to exercise the compute functionality without directly involving UE, a `zen exec` subcommand is also added, which can be used to feed replays through the system all new functionality is considered *experimental* and disabled by default at this time, behind the `zencompute` option in xmake config --- src/zenserver/zenserver.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/zenserver/zenserver.cpp') diff --git a/src/zenserver/zenserver.cpp b/src/zenserver/zenserver.cpp index 7f9bf56a9..7bf6126df 100644 --- a/src/zenserver/zenserver.cpp +++ b/src/zenserver/zenserver.cpp @@ -18,6 +18,7 @@ #include #include #include +#include #include #include #include @@ -145,6 +146,13 @@ ZenServerBase::Initialize(const ZenServerConfig& ServerOptions, ZenServerState:: InitializeSecuritySettings(ServerOptions); + if (ServerOptions.LieCpu) + { + SetCpuCountForReporting(ServerOptions.LieCpu); + + ZEN_INFO("Reporting concurrency: {}", ServerOptions.LieCpu); + } + m_StatusService.RegisterHandler("status", *this); m_Http->RegisterService(m_StatusService); -- cgit v1.2.3