From 149a5c2faa8d59290b8b44717e504532e906aae2 Mon Sep 17 00:00:00 2001 From: Stefan Boberg Date: Wed, 18 Feb 2026 11:28:03 +0100 Subject: structured compute basics (#714) this change adds the `zencompute` component, which can be used to distribute work dispatched from UE using the DDB (Derived Data Build) APIs via zenserver this change also adds a distinct zenserver compute mode (`zenserver compute`) which is intended to be used for leaf compute nodes to exercise the compute functionality without directly involving UE, a `zen exec` subcommand is also added, which can be used to feed replays through the system all new functionality is considered *experimental* and disabled by default at this time, behind the `zencompute` option in xmake config --- src/zenserver-test/function-tests.cpp | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 src/zenserver-test/function-tests.cpp (limited to 'src/zenserver-test/function-tests.cpp') diff --git a/src/zenserver-test/function-tests.cpp b/src/zenserver-test/function-tests.cpp new file mode 100644 index 000000000..559387fa2 --- /dev/null +++ b/src/zenserver-test/function-tests.cpp @@ -0,0 +1,34 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include + +#if ZEN_WITH_TESTS + +# include +# include +# include +# include +# include + +# include "zenserver-test.h" + +namespace zen::tests { + +using namespace std::literals; + +TEST_CASE("function.run") +{ + std::filesystem::path TestDir = TestEnv.CreateNewTestDir(); + + ZenServerInstance Instance(TestEnv); + Instance.SetDataDir(TestDir); + Instance.SpawnServer(13337); + + ZEN_INFO("Waiting..."); + + Instance.WaitUntilReady(); +} + +} // namespace zen::tests + +#endif -- cgit v1.2.3