From 0926ab8989e22bfbf6f4a618c7d9a2c847d28dcd Mon Sep 17 00:00:00 2001 From: Stefan Boberg Date: Tue, 21 Nov 2023 15:24:58 +0100 Subject: fixed paths in ue_build_linux/README.md --- scripts/ue_build_linux/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scripts') diff --git a/scripts/ue_build_linux/README.md b/scripts/ue_build_linux/README.md index 060f1a77a..e93a234ae 100755 --- a/scripts/ue_build_linux/README.md +++ b/scripts/ue_build_linux/README.md @@ -8,7 +8,7 @@ find headers and libraries. There are a few components involved; 1) get_ue_toolchain.sh ``` -$ scripts/ue_linux_build/get_ue_toolchain.sh ./.tmp-ue-toolchain +$ scripts/ue_build_linux/get_ue_toolchain.sh ./.tmp-ue-toolchain ``` This will download the required components from cdn.unrealengine.com and @@ -24,8 +24,8 @@ environment and execs the "prog [args...]". It is expected that this is used to invoke xmake to build Zen; ``` -$ scripts/ue_linux_build/ue_build.sh .tmp-ue-toolchain xmake config --mode=debug -$ scripts/ue_linux_build/ue_build.sh .tmp-ue-toolchain xmake build +$ scripts/ue_build_linux/ue_build.sh .tmp-ue-toolchain xmake config --mode=debug +$ scripts/ue_build_linux/ue_build.sh .tmp-ue-toolchain xmake build ``` It is possible that `--toolchain=clang` may be required as a configuration -- cgit v1.2.3