From bb4ef4ae2fd843441fea77e751ea0f05fdc2f875 Mon Sep 17 00:00:00 2001 From: Stefan Boberg Date: Wed, 2 Feb 2022 11:15:19 +0100 Subject: Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 288776636..cc1363da7 100644 --- a/README.md +++ b/README.md @@ -39,8 +39,9 @@ currently building with the VS2022 toolchain has not been tested (please leave t * clone the `zen` repository if you haven't already * run `git clone https://github.com/EpicGames/zen.git` * run `xmake project -k vsxmake2019 -a x64 -y` -* open the `vsxmake2019\zen.sln` VS solution (NOTE: you currently need to run Visual Studio in ADMIN mode since - http.sys requires elevation) +* open the `vsxmake2019\zen.sln` VS solution + * Note: if you want full connectivity with the http.sys server implementation you currently need to run + Visual Studio in ADMIN mode since http.sys requires elevation to be able to listen on a non-local network socket * you can now build and run `zenserver` as usual from Visual Studio * third-party dependencies will be built the first time via the `vcpkg` integration. This is not as fast as it could be (it does not go wide) but should only happen on the first build and will leverage -- cgit v1.2.3