| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Implemented generic CbPackage attachments filtering | Stefan Boberg | 2021-09-13 | 1 | -22/+1 | |
| | | | | | Package transmission will also need to be updated (up next) for the new scheme to be effective | |||||
| * | clang-format fixes | Stefan Boberg | 2021-09-12 | 1 | -2/+6 | |
| | | ||||||
| * | HttpResponse enum -> HttpResponseCode | Stefan Boberg | 2021-09-12 | 8 | -108/+92 | |
| | | | | | Also removed initial CbPackage API HttpServer changes as I have decided to take a different approach | |||||
| * | Merge branch 'cbpackage-update' of https://github.com/EpicGames/zen into ↵ | Stefan Boberg | 2021-09-10 | 1 | -5/+2 | |
| |\ | | | | | | | cbpackage-update | |||||
| | * | Tweaked some test mode logic -- always instantiate http services since they ↵ | Stefan Boberg | 2021-09-10 | 1 | -5/+2 | |
| | | | | | | | | | are useful for diagnostics | |||||
| * | | Added beginnings of a uWS http front-end | Stefan Boberg | 2021-09-10 | 1 | -1/+2 | |
| |/ | ||||||
| * | clang-format | Stefan Boberg | 2021-09-09 | 9 | -12/+12 | |
| | | ||||||
| * | Improved VFS feature toggle logic | Stefan Boberg | 2021-09-09 | 2 | -2/+6 | |
| | | ||||||
| * | Factored out http server related code into zenhttp module since it feels out ↵ | Stefan Boberg | 2021-09-09 | 15 | -13/+22 | |
| | | | | | of place in zencore | |||||
| * | HttpServer::AddEndpoint -> HttpServer::RegisterService | Stefan Boberg | 2021-09-09 | 1 | -9/+9 | |
| | | ||||||
| * | Made HttpServer an abstract interface, and moved remaining implementation ↵ | Stefan Boberg | 2021-09-09 | 1 | -13/+14 | |
| | | | | | specifics for http.sys into the dedicated cpp/h source files | |||||
| * | Merge branch 'main' into cbpackage-update | Stefan Boberg | 2021-09-09 | 4 | -5/+5 | |
| |\ | ||||||
| | * | Fixed a number of unreferenced variable warnings | Stefan Boberg | 2021-09-09 | 4 | -5/+5 | |
| | | | ||||||
| * | | Introduced dedicated HTTP testing service, used during development to ↵ | Stefan Boberg | 2021-09-08 | 5 | -2/+100 | |
| |/ | | | | exercise the server framework | |||||
| * | Mesh should not default to on | Stefan Boberg | 2021-09-08 | 1 | -1/+1 | |
| | | ||||||
| * | Moved a bunch of logging code into zencore | Stefan Boberg | 2021-09-08 | 3 | -56/+5 | |
| | | ||||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-08 | 6 | -56/+177 | |
| |\ | ||||||
| | * | Minor fixup and formatting. | Per Larsson | 2021-09-07 | 4 | -11/+11 | |
| | | | ||||||
| | * | Updated upstream stats calculation. | Per Larsson | 2021-09-07 | 2 | -57/+34 | |
| | | | ||||||
| | * | Return stats from Zen/Jupiter HTTP client. | Per Larsson | 2021-09-07 | 6 | -50/+194 | |
| | | | ||||||
| * | | Changed logging defaults to be more suitable for production | Stefan Boberg | 2021-09-08 | 1 | -3/+30 | |
| |/ | | | | | * Default log level changes from debug to info * Default logging mode changes from sync to async | |||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-07 | 3 | -85/+78 | |
| |\ | ||||||
| | * | Merge branch 'main' of https://github.com/EpicGames/zen | Per Larsson | 2021-09-07 | 4 | -19/+48 | |
| | |\ | ||||||
| | * | | Added custom cpr::Response formatter and removed duplicate logging code. | Per Larsson | 2021-09-07 | 3 | -85/+78 | |
| | | | | ||||||
| * | | | Further xmake file cleanup | Stefan Boberg | 2021-09-07 | 1 | -1/+7 | |
| | | | | ||||||
| * | | | Added compilation switch for vfs related code | Stefan Boberg | 2021-09-07 | 2 | -2/+2 | |
| | |/ |/| | ||||||
| * | | Compile out experimental VFS code by default (not currently useful/functional) | Stefan Boberg | 2021-09-07 | 2 | -12/+16 | |
| | | | ||||||
| * | | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-07 | 1 | -1/+8 | |
| |\ \ | ||||||
| | * | | Restructured xmake files | Stefan Boberg | 2021-09-06 | 1 | -1/+8 | |
| | |/ | | | | | | | Mostly: moved dependencies to the module which introduces them | |||||
| * / | Cleaned up sentry integration somewhat, to make it easier to enable/disable ↵ | Stefan Boberg | 2021-09-07 | 1 | -6/+24 | |
| |/ | | | | and separated out the Windows specific configuraiton | |||||
| * | Support for switching between storing derived data using the legacy DDC ↵ | Per Larsson | 2021-09-06 | 6 | -20/+48 | |
| | | | | | endpoint and the Commmon Blob Store endpoint. | |||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Per Larsson | 2021-09-06 | 1 | -5/+7 | |
| |\ | ||||||
| | * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-06 | 2 | -1/+19 | |
| | |\ | ||||||
| | * | | Changed so function service commits compressed buffers | Stefan Boberg | 2021-09-06 | 1 | -5/+7 | |
| | | | | ||||||
| * | | | Changed Jupiter endpoint to dev environment. | Per Larsson | 2021-09-06 | 1 | -1/+1 | |
| | |/ |/| | ||||||
| * | | Cleaned up log message | Stefan Boberg | 2021-09-04 | 1 | -1/+1 | |
| | | | ||||||
| * | | xmake build files (experimental) | Stefan Boberg | 2021-09-04 | 1 | -0/+18 | |
| |/ | ||||||
| * | Removed legacy key-value cache (may be reinstated in another form in the future) | Stefan Boberg | 2021-09-03 | 7 | -283/+0 | |
| | | ||||||
| * | Cleaned up project configuration | Stefan Boberg | 2021-09-03 | 1 | -4/+4 | |
| | | | | | zencore, zenutil and zenstore now declare their public include directories which ends up getting added to any dependent projects | |||||
| * | Zen upstream support (#7) | Per Larsson | 2021-09-03 | 12 | -265/+712 | |
| | | ||||||
| * | Removed #pragma once from cpp files (copy pasta fail) | Stefan Boberg | 2021-09-03 | 2 | -4/+0 | |
| | | ||||||
| * | IoHash::HashMemory -> IoHash::HashBuffer for consistency with UE5 code | Stefan Boberg | 2021-09-02 | 4 | -8/+8 | |
| | | ||||||
| * | Introduced support for compressed buffer attachments | Stefan Boberg | 2021-09-02 | 2 | -3/+3 | |
| | | ||||||
| * | Fixed a race in bucket open/create logic | Stefan Boberg | 2021-08-31 | 1 | -10/+24 | |
| | | | | | If two requests were sufficiently close, they could end up trying to initialize buckets twice which is not a good idea | |||||
| * | Compilation fix again (downloaded_bytes is integral since a while back) | Stefan Boberg | 2021-08-31 | 1 | -1/+1 | |
| | | ||||||
| * | Format fix. | Per Larsson | 2021-08-31 | 1 | -1/+1 | |
| | | ||||||
| * | Asynchronous upstream caching to Jupiter | Per Larsson | 2021-08-31 | 15 | -286/+926 | |
| | | | | | Co-authored-by: Stefan Boberg <[email protected]> | |||||
| * | Eliminated rocksdb reference | Stefan Boberg | 2021-08-31 | 1 | -2/+0 | |
| | | ||||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-08-28 | 3 | -69/+303 | |
| |\ | ||||||
| | * | Basic implementation of function evaluation | Stefan Boberg | 2021-08-28 | 3 | -69/+303 | |
| | | | ||||||