index
:
zen
273-integrated-memory-tracking
actions_updates
asio
ddcref
de/add-builds-download-force-option
de/add-verbose-logging-on-missing-blocks
de/auto-batch-upstream
de/better-composite-iterator
de/bloom-filter-experiment
de/builds-cmd-refactor
de/chunk-info-logging
de/compressed-buffer-creation-opts
de/consul-support
de/disk-io-optimizations
de/disk-io-with-retry
de/download-feedback-api
de/etag-for-oplog-chunks
de/file-change-monitor
de/fix-httpsys-shutdown
de/get-cache-chunks-api-with-separate-policy
de/httpclient-send-refactor
de/improve-status-command
de/improved-projectstore-batch-requests
de/improved-write-cache
de/increase-logging-to-find-mac-upload-error
de/json-to-cbobject-test
de/macos-copyright
de/macos-x86-build
de/memory-stomp-detector
de/new-append-op-rpc
de/no-mmap-for-attachment-meta-files
de/oplog-attachment-warnings
de/oplog-import-improvements
de/oplog-partial-block-download
de/optionally-keep-value-in-memory-when-uploadint-to-remote
de/reduce-project-store-memory
de/reduce-upstream-api
de/release-5.7.8-minimal
de/revise-oplog-block-arrangement
de/safer-oplog-import
de/statds-for-gc
de/test-macos-signing-with-id
de/upstream-policy-test
de/upstream-server-tests
de/v5.7.8-with-sb-refactor
de/vcpkg-latest
de/zen-as-oplog-store
de/zenserver-full-build-storage
deriveddata
di/add_cmake_dev
di/plugin-name-wip
di/poc_zen_command_plugins
feature/oplog-dependency-graph
lm/batch-request-content-type
lm/builds-metadata-integer-changelist
main
rpc-analyze
sb/block-clone
sb/build-cache
sb/build-part-delta
sb/builds-subcmds
sb/cleanup-main
sb/cloud
sb/compute-scheduler
sb/core-http-functions
sb/docker-compute
sb/eastl
sb/fix-vla-warn
sb/intree-sentry-native
sb/more-tui
sb/rpc-analysis
sb/s3client
sb/sessionize
sb/threadpool
sb/tsan-fixes
sb/unity-build
sb/win-x-linux
sb/xrepo
sb/zen-master
streamapi
tb/docker
wait_for_quiescence
zs/get-all-chunk-infos
zs/xrepo
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zenserver
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minor: comment edits
Stefan Boberg
2021-10-18
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Merge branch 'gc' of https://github.com/EpicGames/zen into gc
Stefan Boberg
2021-10-19
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Merge branch 'main' into gc
Stefan Boberg
2021-10-19
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project store: DELETE {project} request now produces a correct HTTP response
Stefan Boberg
2021-10-18
1
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zenserver: disabled named pipes client and exec service by default
Stefan Boberg
2021-10-19
1
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+30
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cas: Hooked up GC to structured cache
Stefan Boberg
2021-10-19
2
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gc: moved GcContect from CAS into gc files
Stefan Boberg
2021-10-18
1
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structured cache: Implemented GarbageCollect() for disk and memory buckets
Stefan Boberg
2021-10-16
1
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zencore: Enabled MSC warning 4668 to get warnings when preprocessor macros ar...
Stefan Boberg
2021-10-15
9
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structured cache: fixed mistake in back-off logic
Stefan Boberg
2021-10-15
1
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clang-format
Stefan Boberg
2021-10-15
2
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+6
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asio HTTP implementation (#23)
Stefan Boberg
2021-10-14
4
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+19
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Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-13
2
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Add remote execute functions (#15)
Joe Kirchoff
2021-10-13
2
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+78
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projectstore: Removing support for requesting attachments by hash using offse...
Stefan Boberg
2021-10-13
1
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+5
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structuredcache: add code to handle conflict which can occur when multiple PU...
Stefan Boberg
2021-10-13
1
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Ratios should not be percentages (this should be done in presentation)
Stefan Boberg
2021-10-11
2
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stats: Added support for handler unregistration
Stefan Boberg
2021-10-11
5
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iobuffer: Changed MakeFromTemporaryFile so it accepts a path instead of a cha...
Stefan Boberg
2021-10-08
1
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+1
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Added shell32.dll to delay load list since it's only needed when no directory...
Stefan Boberg
2021-10-07
4
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+2
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Only enable the MSVC debug output sink for sessions when the --debug mode is ...
Stefan Boberg
2021-10-06
1
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+1
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structured cache: Added locking around large cache value updates to prevent r...
Stefan Boberg
2021-10-06
1
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+37
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Support for asynchronous HTTP response processing (#19)
Stefan Boberg
2021-10-06
4
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+162
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Added option to specify path to logfile.
Per Larsson
2021-10-06
3
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+4
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clang-format
Stefan Boberg
2021-10-05
1
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+1
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Merge branch 'main' of https://github.com/EpicGames/zen into main
Stefan Boberg
2021-10-05
15
-185
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+586
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Pass logger from Zen client to session instead from spdlog registry.
Per Larsson
2021-10-05
2
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+8
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status: Exposed global status at /status/status
Stefan Boberg
2021-10-04
1
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+50
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stats: Implemented new stats endpoint
Stefan Boberg
2021-10-04
8
-23
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+99
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zenserver: Changed initialization flow
Stefan Boberg
2021-10-04
3
-151
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+284
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monitoring: added stubs for /stats and /status endpoints
Stefan Boberg
2021-10-04
6
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+132
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Added build version tag using the latest Git commit hash. (#16)
Per Larsson
2021-10-04
2
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+21
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minor: removed unused <deque> include
Stefan Boberg
2021-10-05
1
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+0
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zencore: Added BlockingQueue (moved from upstreamcache.cpp)
Stefan Boberg
2021-10-05
1
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+2
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http: Moved logic for body suppression to a more central location
Stefan Boberg
2021-10-03
2
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+0
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Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-03
6
-20
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+139
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Merged from upstream
Stefan Boberg
2021-10-03
1
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+24
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Added support for SkipData cache policy.
Per Larsson
2021-10-03
1
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+24
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structurec cache: Added ad hoc special case for /z$/stats.json request
Stefan Boberg
2021-10-03
1
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+3
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Merge branch 'main' of https://github.com/EpicGames/zen
Per Larsson
2021-10-02
4
-35
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+32
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Added support for choosing best ZEN upstream endpoint based on latency.
Per Larsson
2021-10-02
5
-16
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+112
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structured cache: Added some more stats (hits/misses/upstream_hits)
Stefan Boberg
2021-10-02
1
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+2
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cas: added some GC stubs
Stefan Boberg
2021-10-01
2
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+25
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Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-01
10
-13
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+203
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Added simple stats HTML dashboard with route /dashboard.
Per Larsson
2021-10-01
7
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+165
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Added cache HIT/MISS stat counters.
Per Larsson
2021-10-01
4
-13
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+38
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Added some code to persist bad package data for inspection
Stefan Boberg
2021-10-01
1
-1
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+6
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structured cache: Fixed package payload endpoint handling of HEAD
Stefan Boberg
2021-10-01
1
-1
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+1
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Improved error handling for upstream endpoints.
Per Larsson
2021-10-01
4
-57
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+79
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Added upstream cache perf metrics.
Per Larsson
2021-10-01
4
-1
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+40
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