index
:
zen
273-integrated-memory-tracking
actions_updates
asio
ddcref
de/add-builds-download-force-option
de/add-verbose-logging-on-missing-blocks
de/auto-batch-upstream
de/better-composite-iterator
de/bloom-filter-experiment
de/builds-cmd-refactor
de/chunk-info-logging
de/compressed-buffer-creation-opts
de/consul-support
de/disk-io-optimizations
de/disk-io-with-retry
de/download-feedback-api
de/etag-for-oplog-chunks
de/file-change-monitor
de/fix-httpsys-shutdown
de/get-cache-chunks-api-with-separate-policy
de/improve-status-command
de/improved-projectstore-batch-requests
de/improved-write-cache
de/increase-logging-to-find-mac-upload-error
de/json-to-cbobject-test
de/loadoplog-refactor
de/macos-copyright
de/macos-x86-build
de/memory-stomp-detector
de/new-append-op-rpc
de/no-mmap-for-attachment-meta-files
de/oplog-attachment-warnings
de/oplog-import-improvements
de/oplog-partial-block-download
de/optionally-keep-value-in-memory-when-uploadint-to-remote
de/reduce-project-store-memory
de/reduce-upstream-api
de/release-5.7.8-minimal
de/safer-oplog-import
de/statds-for-gc
de/test-macos-signing-with-id
de/trim-malloc-at-threadpool-idle
de/upstream-policy-test
de/upstream-server-tests
de/v5.7.24-hotpatch
de/v5.7.8-with-sb-refactor
de/vcpkg-latest
de/zen-as-oplog-store
de/zenserver-full-build-storage
deriveddata
di/add_cmake_dev
di/plugin-name-wip
di/poc_zen_command_plugins
feature/oplog-dependency-graph
lm/batch-request-content-type
lm/builds-metadata-integer-changelist
main
rpc-analyze
sb/build-cache
sb/build-part-delta
sb/cleanup-main
sb/cloud
sb/complete
sb/compute-overmind
sb/eastl
sb/fix-vla-warn
sb/fix-zen-cli
sb/fixups
sb/horde-compressedbuffer
sb/http-fixes
sb/intree-sentry-native
sb/manual-test-workflows
sb/more-tui
sb/no-network
sb/rpc-analysis
sb/threadpool
sb/tourist
sb/tsan-fixes
sb/unity-build
sb/xrepo
sb/zen-help
sb/zen-master
sb/zen-monitor
streamapi
tb/docker
wait_for_quiescence
zs/get-all-chunk-infos
zs/xrepo
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Author
Age
Files
Lines
*
Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-29
3
-3
/
+59
|
\
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*
Added option --zen-upstream-dns that will be resolved to one or more endpoint.
Per Larsson
2021-10-29
3
-3
/
+59
*
|
z$: hooked up bucket traversal for gc
Stefan Boberg
2021-10-29
5
-23
/
+148
*
|
Removed unused source files
Stefan Boberg
2021-10-29
2
-14
/
+0
|
/
*
Lockfile implementation (#24)
Stefan Boberg
2021-10-27
1
-10
/
+62
*
Fixed crash at startup when updating manifest.
Per Larsson
2021-10-26
1
-1
/
+0
*
zenserver: Tweaked state initialization so we know when we're running for the...
Stefan Boberg
2021-10-21
2
-72
/
+107
*
zenserver: don't try to delete the logs directory when wiping state
Stefan Boberg
2021-10-21
1
-2
/
+4
*
Compressed oplog attachments
Per Larsson
2021-10-21
3
-103
/
+141
*
Merge branch 'main' of https://github.com/EpicGames/zen into main
Stefan Boberg
2021-10-20
2
-2
/
+2
|
\
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*
Format fix.
Per Larsson
2021-10-20
2
-2
/
+2
*
|
Added ZEN_THIRD_PARTY_INCLUDES_START to prevent compilation issues
Stefan Boberg
2021-10-20
1
-0
/
+2
|
/
*
zen server: Added root manifest, with support for explicit schema versioning
Stefan Boberg
2021-10-20
1
-16
/
+101
*
project store: DELETE {project} request now produces a correct HTTP response
Stefan Boberg
2021-10-18
1
-0
/
+2
*
structured cache: Implemented GarbageCollect() for disk and memory buckets
Stefan Boberg
2021-10-16
1
-26
/
+87
*
zencore: Enabled MSC warning 4668 to get warnings when preprocessor macros ar...
Stefan Boberg
2021-10-15
9
-31
/
+29
*
structured cache: fixed mistake in back-off logic
Stefan Boberg
2021-10-15
1
-9
/
+14
*
clang-format
Stefan Boberg
2021-10-15
2
-2
/
+6
*
asio HTTP implementation (#23)
Stefan Boberg
2021-10-14
4
-5
/
+19
*
Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-13
2
-6
/
+78
|
\
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*
Add remote execute functions (#15)
Joe Kirchoff
2021-10-13
2
-6
/
+78
*
|
projectstore: Removing support for requesting attachments by hash using offse...
Stefan Boberg
2021-10-13
1
-55
/
+5
|
/
*
structuredcache: add code to handle conflict which can occur when multiple PU...
Stefan Boberg
2021-10-13
1
-8
/
+27
*
Ratios should not be percentages (this should be done in presentation)
Stefan Boberg
2021-10-11
2
-4
/
+4
*
stats: Added support for handler unregistration
Stefan Boberg
2021-10-11
5
-6
/
+36
*
iobuffer: Changed MakeFromTemporaryFile so it accepts a path instead of a cha...
Stefan Boberg
2021-10-08
1
-1
/
+1
*
Added shell32.dll to delay load list since it's only needed when no directory...
Stefan Boberg
2021-10-07
4
-941
/
+2
*
Only enable the MSVC debug output sink for sessions when the --debug mode is ...
Stefan Boberg
2021-10-06
1
-1
/
+1
*
structured cache: Added locking around large cache value updates to prevent r...
Stefan Boberg
2021-10-06
1
-13
/
+37
*
Support for asynchronous HTTP response processing (#19)
Stefan Boberg
2021-10-06
4
-121
/
+162
*
Added option to specify path to logfile.
Per Larsson
2021-10-06
3
-1
/
+4
*
clang-format
Stefan Boberg
2021-10-05
1
-1
/
+1
*
Merge branch 'main' of https://github.com/EpicGames/zen into main
Stefan Boberg
2021-10-05
15
-185
/
+586
|
\
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*
Pass logger from Zen client to session instead from spdlog registry.
Per Larsson
2021-10-05
2
-3
/
+8
|
*
status: Exposed global status at /status/status
Stefan Boberg
2021-10-04
1
-13
/
+50
|
*
stats: Implemented new stats endpoint
Stefan Boberg
2021-10-04
8
-23
/
+99
|
*
zenserver: Changed initialization flow
Stefan Boberg
2021-10-04
3
-151
/
+284
|
*
monitoring: added stubs for /stats and /status endpoints
Stefan Boberg
2021-10-04
6
-0
/
+132
|
*
Added build version tag using the latest Git commit hash. (#16)
Per Larsson
2021-10-04
2
-3
/
+21
*
|
minor: removed unused <deque> include
Stefan Boberg
2021-10-05
1
-1
/
+0
*
|
zencore: Added BlockingQueue (moved from upstreamcache.cpp)
Stefan Boberg
2021-10-05
1
-65
/
+2
|
/
*
http: Moved logic for body suppression to a more central location
Stefan Boberg
2021-10-03
2
-13
/
+0
*
Merge branch 'main' of https://github.com/EpicGames/zen
Stefan Boberg
2021-10-03
6
-20
/
+139
|
\
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*
Merged from upstream
Stefan Boberg
2021-10-03
1
-3
/
+24
|
|
\
|
|
*
Added support for SkipData cache policy.
Per Larsson
2021-10-03
1
-3
/
+24
|
*
|
structurec cache: Added ad hoc special case for /z$/stats.json request
Stefan Boberg
2021-10-03
1
-1
/
+3
|
|
/
|
*
Merge branch 'main' of https://github.com/EpicGames/zen
Per Larsson
2021-10-02
4
-35
/
+32
|
|
\
|
*
|
Added support for choosing best ZEN upstream endpoint based on latency.
Per Larsson
2021-10-02
5
-16
/
+112
*
|
|
structured cache: Added some more stats (hits/misses/upstream_hits)
Stefan Boberg
2021-10-02
1
-0
/
+2
|
|
/
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/
|
*
|
cas: added some GC stubs
Stefan Boberg
2021-10-01
2
-33
/
+25
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