| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added more context to missing chunk exceptions | Stefan Boberg | 2021-09-15 | 1 | -3/+4 |
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| * | Tweaked logging to streamline access, and simplified setup code for new loggers | Stefan Boberg | 2021-09-15 | 1 | -6/+9 |
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| * | Changed `std::exception` into `std::runtime_error` since `std::exception` ↵ | Stefan Boberg | 2021-09-15 | 5 | -9/+9 |
| | | | | | does not have a constructor which accepts a string argument in the standard (this appears to be an MSVC implementation thing) | ||||
| * | Switched some Jupiter logging to not use `_format` - this is handled by the ↵ | Stefan Boberg | 2021-09-15 | 1 | -1/+1 |
| | | | | | logging anyway so can just pass in the format string and args | ||||
| * | Changed logging implementation | Stefan Boberg | 2021-09-15 | 19 | -218/+226 |
| | | | | | | | * Code should no longer directly `#include spdlog/spdlog.h`, instead use `#include <zencore/logging.h>` * Instead of explicit calls to `spdlog::info(...)` and such please use the logging macros defined in `zencore/logging.h`. I.e `ZEN_INFO`, `ZEN_DEBUG`, `ZEN_TRACE`, `ZEN_ERROR`, `ZEN_CRITITCAL` * The macros will pick up the "most local" logger via a `Log()` call to retrieve a logger instance. To override the default logger in a class please implement your own `Log()` function | ||||
| * | Changed direct includes of spdlog/spdlog.h into zencore/logging.h to make it ↵ | Stefan Boberg | 2021-09-15 | 15 | -22/+20 |
| | | | | | easier to tweak implementation | ||||
| * | Changed so more loggers go via the zen::loggers interface | Stefan Boberg | 2021-09-15 | 10 | -104/+32 |
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| * | Added options for indicating a server is running in "dedicated" mode | Stefan Boberg | 2021-09-15 | 3 | -8/+13 |
| | | | | | I.e running on a host to serve *remote* clients | ||||
| * | Updated function service to new package management API | Stefan Boberg | 2021-09-14 | 1 | -21/+29 |
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| * | oplog: added handling of new attachment types | Stefan Boberg | 2021-09-14 | 1 | -3/+28 |
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| * | Implemented intended package streaming API flow (but currently it "streams" ↵ | Stefan Boberg | 2021-09-13 | 1 | -4/+3 |
| | | | | | from memory) | ||||
| * | Added client implementation of CbPackage filter/transact | Stefan Boberg | 2021-09-13 | 1 | -0/+10 |
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| * | Changed interface for httpServerRequest::SessionId()/RequestId() so they ↵ | Stefan Boberg | 2021-09-13 | 2 | -16/+39 |
| | | | | | | | | | | | | | | | share storage and lazy eval logic They now call into ParseSessionId()/ParseRequestId() when required Eliminates redundant logic in derived implementations Also moved package transport code into httpshared.(cpp|h) for easier sharing with client code Added some I/O error reporting in http.sys related code Changed IHttpPackageHandler interface to support partially updated handling flow | ||||
| * | Package filtering related test code | Stefan Boberg | 2021-09-13 | 2 | -2/+57 |
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| * | Implemented generic CbPackage attachments filtering | Stefan Boberg | 2021-09-13 | 1 | -22/+1 |
| | | | | | Package transmission will also need to be updated (up next) for the new scheme to be effective | ||||
| * | clang-format fixes | Stefan Boberg | 2021-09-12 | 1 | -2/+6 |
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| * | HttpResponse enum -> HttpResponseCode | Stefan Boberg | 2021-09-12 | 8 | -108/+92 |
| | | | | | Also removed initial CbPackage API HttpServer changes as I have decided to take a different approach | ||||
| * | Merge branch 'cbpackage-update' of https://github.com/EpicGames/zen into ↵ | Stefan Boberg | 2021-09-10 | 1 | -5/+2 |
| |\ | | | | | | | cbpackage-update | ||||
| | * | Tweaked some test mode logic -- always instantiate http services since they ↵ | Stefan Boberg | 2021-09-10 | 1 | -5/+2 |
| | | | | | | | | | are useful for diagnostics | ||||
| * | | Added beginnings of a uWS http front-end | Stefan Boberg | 2021-09-10 | 1 | -1/+2 |
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| * | clang-format | Stefan Boberg | 2021-09-09 | 9 | -12/+12 |
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| * | Improved VFS feature toggle logic | Stefan Boberg | 2021-09-09 | 2 | -2/+6 |
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| * | Factored out http server related code into zenhttp module since it feels out ↵ | Stefan Boberg | 2021-09-09 | 15 | -13/+22 |
| | | | | | of place in zencore | ||||
| * | HttpServer::AddEndpoint -> HttpServer::RegisterService | Stefan Boberg | 2021-09-09 | 1 | -9/+9 |
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| * | Made HttpServer an abstract interface, and moved remaining implementation ↵ | Stefan Boberg | 2021-09-09 | 1 | -13/+14 |
| | | | | | specifics for http.sys into the dedicated cpp/h source files | ||||
| * | Merge branch 'main' into cbpackage-update | Stefan Boberg | 2021-09-09 | 4 | -5/+5 |
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| | * | Fixed a number of unreferenced variable warnings | Stefan Boberg | 2021-09-09 | 4 | -5/+5 |
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| * | | Introduced dedicated HTTP testing service, used during development to ↵ | Stefan Boberg | 2021-09-08 | 5 | -2/+100 |
| |/ | | | | exercise the server framework | ||||
| * | Mesh should not default to on | Stefan Boberg | 2021-09-08 | 1 | -1/+1 |
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| * | Moved a bunch of logging code into zencore | Stefan Boberg | 2021-09-08 | 3 | -56/+5 |
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| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-08 | 6 | -56/+177 |
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| | * | Minor fixup and formatting. | Per Larsson | 2021-09-07 | 4 | -11/+11 |
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| | * | Updated upstream stats calculation. | Per Larsson | 2021-09-07 | 2 | -57/+34 |
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| | * | Return stats from Zen/Jupiter HTTP client. | Per Larsson | 2021-09-07 | 6 | -50/+194 |
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| * | | Changed logging defaults to be more suitable for production | Stefan Boberg | 2021-09-08 | 1 | -3/+30 |
| |/ | | | | | * Default log level changes from debug to info * Default logging mode changes from sync to async | ||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-07 | 3 | -85/+78 |
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| | * | Merge branch 'main' of https://github.com/EpicGames/zen | Per Larsson | 2021-09-07 | 4 | -19/+48 |
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| | * | | Added custom cpr::Response formatter and removed duplicate logging code. | Per Larsson | 2021-09-07 | 3 | -85/+78 |
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| * | | | Further xmake file cleanup | Stefan Boberg | 2021-09-07 | 1 | -1/+7 |
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| * | | | Added compilation switch for vfs related code | Stefan Boberg | 2021-09-07 | 2 | -2/+2 |
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| * | | Compile out experimental VFS code by default (not currently useful/functional) | Stefan Boberg | 2021-09-07 | 2 | -12/+16 |
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| * | | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-07 | 1 | -1/+8 |
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| | * | | Restructured xmake files | Stefan Boberg | 2021-09-06 | 1 | -1/+8 |
| | |/ | | | | | | | Mostly: moved dependencies to the module which introduces them | ||||
| * / | Cleaned up sentry integration somewhat, to make it easier to enable/disable ↵ | Stefan Boberg | 2021-09-07 | 1 | -6/+24 |
| |/ | | | | and separated out the Windows specific configuraiton | ||||
| * | Support for switching between storing derived data using the legacy DDC ↵ | Per Larsson | 2021-09-06 | 6 | -20/+48 |
| | | | | | endpoint and the Commmon Blob Store endpoint. | ||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen | Per Larsson | 2021-09-06 | 1 | -5/+7 |
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| | * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-09-06 | 2 | -1/+19 |
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| | * | | Changed so function service commits compressed buffers | Stefan Boberg | 2021-09-06 | 1 | -5/+7 |
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| * | | | Changed Jupiter endpoint to dev environment. | Per Larsson | 2021-09-06 | 1 | -1/+1 |
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| * | | Cleaned up log message | Stefan Boberg | 2021-09-04 | 1 | -1/+1 |
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