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* removed dead/experimental file system related codeStefan Boberg2023-01-244-428/+0
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* Moved experimental/frontend.* to frontend/frontend.*Martin Ridgers2022-03-152-143/+0
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* Merged main.Per Larsson2021-12-143-12/+21
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| * Fixed use of undefined preprocessor macroMartin Ridgers2021-11-171-1/+2
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| * if-def'd out Windows specific featuresMartin Ridgers2021-10-292-0/+8
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| * GCC doesn't like whitespace after a \ in a raw string literalMartin Ridgers2021-10-291-1/+1
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* Merge branch 'main' of https://github.com/EpicGames/zen into mainStefan Boberg2021-10-201-1/+1
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| * Format fix.Per Larsson2021-10-201-1/+1
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* | Added ZEN_THIRD_PARTY_INCLUDES_START to prevent compilation issuesStefan Boberg2021-10-201-0/+2
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* zencore: Enabled MSC warning 4668 to get warnings when preprocessor macros ↵Stefan Boberg2021-10-151-0/+3
| | | | | | | | are used without an explicit definition Also fixed up various code to compile with this, by using ZEN_THIRD_PARTY_INCLUDES_START/ZEN_THIRD_PARTY_INCLUDES_END macros Removed prewindows.h/postwindows.h since they are no longer to be used due to the above
* stats: Implemented new stats endpointStefan Boberg2021-10-041-1/+1
| | | | | | | | Stats are exposed under /stats/{id}, so for example structured cache stats are exposed under /stats/z$ The separate endpoint makes it easier to separate request handling to ensure stats/status endpoints still respond if the regular request queue is somehow saturated or otherwise not behaving There is also a /status endpoint which is similar and is targeted towards lightweight health monitoring
* Added simple stats HTML dashboard with route /dashboard.Per Larsson2021-10-012-0/+143
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* timer: cleaned up Stopwatch, removed GetCpuTimerValueStefan Boberg2021-09-291-1/+1
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* Removed WindowsException from public headersStefan Boberg2021-09-171-5/+5
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* Changed logging implementationStefan Boberg2021-09-151-8/+8
| | | | | | * Code should no longer directly `#include spdlog/spdlog.h`, instead use `#include <zencore/logging.h>` * Instead of explicit calls to `spdlog::info(...)` and such please use the logging macros defined in `zencore/logging.h`. I.e `ZEN_INFO`, `ZEN_DEBUG`, `ZEN_TRACE`, `ZEN_ERROR`, `ZEN_CRITITCAL` * The macros will pick up the "most local" logger via a `Log()` call to retrieve a logger instance. To override the default logger in a class please implement your own `Log()` function
* Changed direct includes of spdlog/spdlog.h into zencore/logging.h to make it ↵Stefan Boberg2021-09-151-2/+1
| | | | easier to tweak implementation
* Fixed a number of unreferenced variable warningsStefan Boberg2021-09-091-0/+1
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* Cleaned up exception handlingStefan Boberg2021-05-211-1/+4
| | | | We now use std::system_error where possible to report Win32 system errors. We still have WindowsException for general HRESULT based errors but we should phase it out where possible
* Adding zenservice codeStefan Boberg2021-05-114-0/+411