| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | dropIndex -> DropIndex | Dan Engelbrecht | 2022-05-25 | 1 | -3/+3 | |
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| * | If a bucket is in m_BucketMap it is OK, no need for separate flag | Dan Engelbrecht | 2022-05-25 | 2 | -59/+22 | |
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| * | drop bucket test | Dan Engelbrecht | 2022-05-24 | 1 | -0/+73 | |
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| * | Use rename/delete and keep pointer for dropped buckets | Dan Engelbrecht | 2022-05-24 | 2 | -77/+129 | |
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| * | Make sure to hold exclusive lock over index and all shard locks. | Dan Engelbrecht | 2022-05-24 | 1 | -1/+9 | |
| | | | | | Clear index on drop. | |||||
| * | Merge pull request #102 from EpicGames/de/auto-create-namespaces | Dan Engelbrecht | 2022-05-24 | 2 | -20/+62 | |
| |\ | | | | | Automatically create namespaces on requests (if enabled via configuration) | |||||
| | * | Automatically create namespaces on requests (if enabled via configuration) | Dan Engelbrecht | 2022-05-20 | 2 | -20/+62 | |
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| * | | De/fix namespace folder scanning (#103) | Dan Engelbrecht | 2022-05-23 | 1 | -1/+1 | |
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| * | fix mac compilation error | Dan Engelbrecht | 2022-05-19 | 1 | -1/+1 | |
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| * | Merge pull request #99 from EpicGames/de/move-namespace-field | Dan Engelbrecht | 2022-05-19 | 4 | -112/+163 | |
| |\ | | | | | Keep Namespace out of CacheKey and store it on request level | |||||
| | * | fix tests | Dan Engelbrecht | 2022-05-19 | 1 | -5/+5 | |
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| | * | migrate legacy cache folders to ue4.ddc namespace | Dan Engelbrecht | 2022-05-19 | 2 | -6/+21 | |
| | | | | | | | | | | | map default namespace to at runtime ue4.ddc use a non-valid name for the default namespace so we avoid any collision or accidental creation of folder for that | |||||
| | * | Keep Namespace out of CacheKey and store it on request level | Dan Engelbrecht | 2022-05-19 | 2 | -101/+137 | |
| | | | | | | | | | | | RPC requests now has a Namespace field under Params instead of one Namespace per cache key Fall back to legacy upstream HTTP URI format if default namespace is requested | |||||
| * | | Fix and retry count and add an extra iteration to give more time for success | Dan Engelbrecht | 2022-05-19 | 1 | -5/+5 | |
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| * | align bucket naming rules with UE code base | Dan Engelbrecht | 2022-05-18 | 1 | -3/+4 | |
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| * | fix release build, misplaced namespace brackets | Dan Engelbrecht | 2022-05-17 | 1 | -4/+0 | |
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| * | review feedback | Dan Engelbrecht | 2022-05-16 | 2 | -32/+31 | |
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| * | drop api/v2 prefix for non-legacy requests | Dan Engelbrecht | 2022-05-16 | 1 | -112/+172 | |
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| * | use ns_ prefix on disk only | Dan Engelbrecht | 2022-05-16 | 3 | -11/+8 | |
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| * | use "default" as the default namespace | Dan Engelbrecht | 2022-05-16 | 2 | -16/+16 | |
| | | | | | remove ns_ prefix for namespaces on disk and in requests | |||||
| * | Validate max length for namespace name | Dan Engelbrecht | 2022-05-12 | 1 | -0/+4 | |
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| * | keep compatability for valid bucket names | Dan Engelbrecht | 2022-05-12 | 1 | -1/+1 | |
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| * | Add validation to namespace names that follows Jupiters rules. | Dan Engelbrecht | 2022-05-12 | 2 | -243/+209 | |
| | | | | | | Add unified validation of Namespace, Bucket and Hash for rpc requests. cleanup | |||||
| * | Tests for HttpRequestParseRelativeUri | Dan Engelbrecht | 2022-05-12 | 4 | -32/+150 | |
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| * | Add support for /api/v2/ URI requests with namespace support | Dan Engelbrecht | 2022-05-12 | 2 | -27/+155 | |
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| * | revert Bucket - Key parameter change | Dan Engelbrecht | 2022-05-12 | 2 | -3/+2 | |
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| * | Add namespace test | Dan Engelbrecht | 2022-05-11 | 1 | -0/+53 | |
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| * | cleanup | Dan Engelbrecht | 2022-05-11 | 2 | -27/+27 | |
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| * | parameterize namespace for upstream (first hack) | Dan Engelbrecht | 2022-05-11 | 2 | -90/+153 | |
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| * | Make sure we clean up temp file in all scenarios | Dan Engelbrecht | 2022-05-10 | 1 | -8/+20 | |
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| * | happy path should be minimal work | Dan Engelbrecht | 2022-05-09 | 1 | -23/+23 | |
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| * | make test run on more platforms | Dan Engelbrecht | 2022-05-09 | 1 | -7/+7 | |
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| * | Restore logic where we accept failed overwrite if resulting size is the same | Dan Engelbrecht | 2022-05-09 | 1 | -3/+44 | |
| | | | | | Correctly calculate the m_TotalSize difference when overwriting file | |||||
| * | Make sure CacheBucket::PutStandaloneCacheValue cleans up the temp file if we ↵ | Dan Engelbrecht | 2022-05-09 | 1 | -0/+48 | |
| | | | | | fail to move the it into place | |||||
| * | Merge pull request #89 from EpicGames/de/namespacesv1.0.1.5 | Dan Engelbrecht | 2022-05-09 | 3 | -88/+253 | |
| |\ | | | | | Add namespacecachestore layer to allow multiple structured cache namespaces | |||||
| | * | remove use of Ref<> in ZenCacheStore | Dan Engelbrecht | 2022-05-06 | 2 | -23/+23 | |
| | | | | | | | | | naming cleanup | |||||
| | * | review feedback and cleanup | Dan Engelbrecht | 2022-05-06 | 2 | -49/+43 | |
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| | * | Added GetDirectoryContent utility | Dan Engelbrecht | 2022-05-06 | 1 | -65/+13 | |
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| | * | reverted unnecessary changes | Dan Engelbrecht | 2022-05-05 | 2 | -3/+3 | |
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| | * | revert back constructor order for ZenCacheStore | Dan Engelbrecht | 2022-05-05 | 2 | -2/+2 | |
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| | * | mac/linux build fix | Dan Engelbrecht | 2022-05-05 | 1 | -2/+6 | |
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| | * | cleanup and review feedback | Dan Engelbrecht | 2022-05-05 | 3 | -42/+43 | |
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| | * | cleanup | Dan Engelbrecht | 2022-05-04 | 6 | -307/+266 | |
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| | * | default namespace fix | Dan Engelbrecht | 2022-05-04 | 1 | -6/+7 | |
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| | * | Add namespacecachestore layer to allow multiple structured cache namespaces | Dan Engelbrecht | 2022-05-04 | 4 | -31/+289 | |
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| * | | Merge pull request #90 from EpicGames/de/simplify-cache-bucket-put-standalonev1.0.1.4 | Dan Engelbrecht | 2022-05-09 | 1 | -64/+72 | |
| |\ \ | | | | | | | Fix standalone file lock in CacheBucket | |||||
| | * | | fix exception message/logging | Dan Engelbrecht | 2022-05-09 | 1 | -3/+6 | |
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| | * | | restore write using rename in PutStandaloneCacheValue | Dan Engelbrecht | 2022-05-06 | 1 | -89/+61 | |
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| | * | | clean up file on failed write | Dan Engelbrecht | 2022-05-06 | 1 | -32/+41 | |
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| | * | | Fix standalone file lock in CacheBucket | Dan Engelbrecht | 2022-05-06 | 1 | -73/+97 | |
| | |/ | | | | | | | | | | | Grab sharding lock when deleting files during GC Don't hold sharding lock when sleeping in back-off due to file contention Remove unneeded renaming logic when writing standalone cache values | |||||