| Commit message (Collapse) | Author | Age | Files | Lines |
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* add comment about 7z usage in xmake bundle
* add ue-libcxx lib/headers and licence + tps
* update get_ue_toolchain.sh to use embedded libc++ and decouple from p4
* clearer output when falling back to zip from 7z
* update ci scripts to use ue toolchain on linux
* updated linux build README.md
* changelog
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* bump vcpkg version
* fmt lib 10 fixes
* xmake dependencies (with linux workarounds)
* changelog
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fix help for xmake test
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* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
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* Include file, line and function in sentry log error messages
* use sync direct error logger to get correct call stacks on error
* changelog
* use d1trimfile on windows to shorten file path on windows
* constexpr -> consteval
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a recent change which introduced support for specifying accept: implicitly via the file extension in the URI caused fallout in the dashboard which would fail to serve any content because the extension was stripped from the RelativeUri accessor. This change fixes that by retaining a copy of the Uri string view which includes the suffix
additionally, in order to test this change with both asio/http.sys paths I made the path used for all tests configurable in zenserver-test which involved pulling in a change from sb/proto which makes testing configuration a bit more flexible
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mostly changes to make sure anonymous namespaces don't clash and a change to avoid windows headers from leaking into other compilation units
unity builds are not yet enabled by default, but can be enabled by uncommenting this line in the root `xmake.lua`
```
--add_rules("c++.unity_build")
```
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v3.1.x contains breaking changes to exceptions
this is a temporary workaround
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removed catch2 since it's de facto not supported due to the lack of multithreading support
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- Feature: `--junit` switch to `xmake test` to generate junit style reports of tests.
- Feature: CI build on GitHub now uploads junit test reports as artifact to the check for PR validation and mainline validation
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this has been used for testing purposes but should not be in the production executable
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this makes it easier to trigger a local pre-commit check which is useful
for ensuring clang-format etc has been applied properly prior to a commit
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should be replaced with a proper implementation later
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use BLAKE3 port from vcpkg instead of in-tree binaries
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- Bumped ZEN_SCHEMA_VERSION
- CasStore no longer a public API, it is hidden behind CidStore
- Moved cas.h from public header folder
- CidStore no longer maps from Cid -> Cas, we store entries in Cas under RawHash
- CasStore now decompresses data to validate content (matching against RawHash)
- CasChunkSet renames to HashKeySet and put in separate header/cpp file
- Disabled "Chunk" command for now as it relied on CAS being exposed as a service
- Changed CAS http service to Cid http server
- Moved "Run" command completely inside ZEN_WITH_EXEC_SERVICES define
- Removed "cas.basic" test
- Uncommented ".exec.basic" test and added return-skip at start of test
- Moved ScrubContext to separate header file
- Renamed CasGC to GcManager
- Cleaned up configuration passing in cas store classes
- Removed CAS stuff from GcContext and clarified naming in class
- Remove migration code
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also added some comments for the vfs option
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Lock catch2 to 2.13.8 to sidestep build issues with 3.x
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Added option to use catch2 for unit tests
Currently both doctest and catch2 are supported via some compatibility macros. doctest is the default, and ZEN_USE_CATCH2 needs to be defined to switch to catch2.
Our goal is to evaluate how well catch2 works and switch to catch2 if everything pans out since UE5 now supports using catch2 for unit tests.
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cost
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This appears to be necessary in order to be able to split the bundling
code up into functions. Functions implemented in xmake.lua files are not
persistented in the global table by the time task.on_run() is called
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