| Commit message (Collapse) | Author | Age | Files | Lines |
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* report async errors as individual errors
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sequence, do the additional verifications as async work (#311)
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* collapse read/writes during local data copy
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* added ValidateStatistics and improved post upload summary
* improved download statistics
* smoother stats update when compressing
* better feedback during stream compresss/decompress
* don't capture TotalPartWriteCount by reference
* disk stats cleanup
* multi-test-download overall timer
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Handling of quotes and quotes with leading backslash for command line parsing - UE-231677
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* changed ProgressBar so it doesn't use printf. printf by default is very slow on Windows due to weird buffering behaviour. During a 2 minute build download I profiled 35 CPU seconds inside printf
* changed so ProgressBar uses plain output mode if stdout is not a console/tty
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* add GetTimeSinceProcessStart returning time since process start. implemented using https://github.com/maxliani/GetTimeSinceProcessStart/tree/main
* fix fractions when using epoch mode. Previously it would show the fraction from the absolute time stamp and not relative to epoch
* used GetTimeSinceProcessStart to offset the epoch so that it represents the process spawn time
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- fix fractions when using epoch mode. Previously it would show the fraction from the absolute time stamp and not relative to epoch
- used GetTimeSinceProcessStart to offset the epoch so that it represents the process spawn time
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implemented using https://github.com/maxliani/GetTimeSinceProcessStart/tree/main
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* fix linux/mac version of GetModificationTickFromPath and CopyFile
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- Improvement: Reduced memory usage during upload and part upload validation
- Improvement: Reduced I/O usage during upload and download
- Improvement: Faster block regeneration when uploading in response to PutBuild/FinalizeBuild
- Improvement: More trace scopes for build upload operations
- Bugfix: Fixed crash during download when trying to write outside a file range
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* put/get build and find blocks while scanning local folder when uploading
* changelog
* remove redundant move
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Brings down the size of the build part manifest to 144KB from the original 5.3MB (and further down from the previous delta encoding @ 1.8MB)
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reduces size of test data to less than half of the non-delta version
after compression the delta version is less than 20% of the original representation
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also introduces ZEN_CLOUD_STORAGE to make it easier to alter product name once it's settled
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printf by default is very slow on Windows due to weird buffering behaviour. During a 2 minute build download I profiled 35 CPU seconds inside printf
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- Improvement: Don't chunk up .mp4 files as they generally won't benefit from deduplication or partial in-place-updates
- Improvement: Emit build name to console output when downloading a build
- Improvement: Added some debug logging
- Bugfix: Logging setup would previously not function correctly when not logging to file
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- Improvement: Scavenge .zen temp folders for existing data (downloaded, decompressed or written) from previous failed run
- Improvement: Faster abort during stream compression
- Improvement: Try to move downloaded blobs with rename if possible avoiding an extra disk write
- Improvement: Only clean temp folders on successful or cancelled build - keep it if download fails
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objects
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- Improvement: Do partial requests of blocks if not all of the block is needed
- Improvement: Better progress/statistics on download
- Bugfix: Ensure that temporary folder for Jupiter downloads exists during verify phase
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* Added EASTL to help with eliminating memory allocations
* Applied EASTL to eliminate memory allocations, primarily by using `fixed_vector` et al to use stack allocations / inline struct allocations
Reduces memory events in traces by close to a factor of 10 in test scenario (starting editor for project F)
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- This change adds support for `--trace`, `--tracehost` and `--tracefile` command arguments to enable and control tracing to Insights
- It also adds profiling scopes primarily to build download command related code
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- Improvement: Validate hash of decompressed data inline with streaming decompression
- Improvement: Do streaming compression of large blobs to improve memory and I/O performance
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* clean up latency parameters and slow down rate updates
* add DecompressToStream
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Improvement: When logging HTTP responses, the body is now sanity checked to ensure it is human readable, and the length of the output is capped to prevent inadvertent log bloat
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