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| * adjust resource usage for dedicated servers (#466)Stefan Boberg2023-10-127-26/+84
* | Change default port to 8558zousar2023-10-119-13/+13
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* added explicit implementation of IoHash equals operator (#464)Stefan Boberg2023-10-111-0/+2
* pluggable asio transport (#460)Stefan Boberg2023-10-1116-117/+607
* hide HttpAsioServer interface behind factory function (#463)Stefan Boberg2023-10-113-24/+29
* updated plugin API class names (#462)Stefan Boberg2023-10-119-98/+97
* remove legacy compute interfaces (#461)Stefan Boberg2023-10-1112-3212/+41
* fix clang-format whoopsieStefan Boberg2023-10-111-1/+1
* added back main thread nameStefan Boberg2023-10-111-0/+2
* suppress no-op auth debug loggingStefan Boberg2023-10-101-1/+6
* experimental pluggable transport support (#436)Stefan Boberg2023-10-1015-42/+2039
* cache reference tracking (#455)Dan Engelbrecht2023-10-109-188/+598
* fixed GC logging output stats (#458)Stefan Boberg2023-10-101-1/+1
* minor fixes to zencore (#457)Stefan Boberg2023-10-094-8/+3
* reject bad bucket reads (#456)Stefan Boberg2023-10-093-5/+16
* minor: remove double includeDan Engelbrecht2023-10-061-1/+0
* fix memory usage in memlayer (#454)Dan Engelbrecht2023-10-062-15/+4
* fix gc infinite loop (#453)Dan Engelbrecht2023-10-063-10/+26
* zenserver project restructuring (#442)Stefan Boberg2023-10-0610-1533/+1741
* reject known bad bucket names in structured cache (#452)v0.2.27-pre0Stefan Boberg2023-10-066-8/+82
* ZenCacheMemoryLayer should always store values using memory buffers (#451)Stefan Boberg2023-10-052-5/+9
* fixed issue where IoBufferBuilder::ReadFromFileMaybe loses content type (#450)Stefan Boberg2023-10-052-2/+4
* check that block does not exists on disk before starting write to it (#449)Dan Engelbrecht2023-10-052-18/+46
* Fix curruption of disk cache bucket index on GC (#448)Dan Engelbrecht2023-10-054-75/+93
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2023-10-051-10/+22
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| * reduce lock in disklayer (#447)Dan Engelbrecht2023-10-051-10/+22
* | trivial: log output typo in GCStefan Boberg2023-10-051-1/+1
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* added --quiet option to suppress default logging to stdout (#446)Stefan Boberg2023-10-045-5/+27
* fix HandleRpcRequest::WriteResponseAsync trace scope when we are not running ...Dan Engelbrecht2023-10-041-1/+2
* added thread names (#441)Stefan Boberg2023-10-043-1/+7
* refactor comapactcas index (#443)Dan Engelbrecht2023-10-044-22/+73
* removed websocket protocol support(#445)Stefan Boberg2023-10-048-2008/+11
* factored out http parser from asio into separate files (#444)Stefan Boberg2023-10-033-450/+495
* faster accesstime save restore (#439)Dan Engelbrecht2023-10-039-279/+426
* clean up date formatting (#440)Stefan Boberg2023-10-021-4/+4
* fix formatting of gc start messagev0.2.26-pre0Dan Engelbrecht2023-10-021-1/+1
* reduce time spent holding http.sys transaction lock (#437)Stefan Boberg2023-10-022-15/+26
* Handle OOM and OOD more gracefully to not spam Sentry with error reports (#434)Dan Engelbrecht2023-10-0210-53/+259
* Limit size of memory cache layer (#423)Dan Engelbrecht2023-10-027-91/+371
* lightweight gc (#431)Dan Engelbrecht2023-10-0212-60/+204
* Sentry username fix (#435)Stefan Boberg2023-10-011-2/+2
* Correctly calculate the total number of RPC ops in the stats page for structu...Dan Engelbrecht2023-09-291-2/+2
* added handle to http.sys error response logging (#432)Stefan Boberg2023-09-291-2/+3
* move badrequest count back to old scope for compatability with Zen DashboardDan Engelbrecht2023-09-281-2/+1
* adding more stats (#429)Dan Engelbrecht2023-09-2816-72/+551
* added more context to http response error message (#430)Stefan Boberg2023-09-281-10/+77
* prefer to handle cache RPC requests synchronously (#428)Stefan Boberg2023-09-273-8/+44
* chache upstream stats improved (#426)Dan Engelbrecht2023-09-271-10/+16
* flush block store blocks when finished (#425)Dan Engelbrecht2023-09-271-0/+1
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2023-09-2643-202/+700
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