| Commit message (Collapse) | Author | Age | Files | Lines |
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This change removes our dependency on vcpkg for package management, in favour of bringing some code in-tree in the `thirdparty` folder as well as using the xmake build-in package management feature. For the latter, all the package definitions are maintained in the zen repo itself, in the `repo` folder.
It should now also be easier to build the project as it will no longer depend on having the right version of vcpkg installed, which has been a common problem for new people coming in to the codebase. Now you should only need xmake to build.
* Bumps xmake requirement on github runners to 2.9.9 to resolve an issue where xmake on Windows invokes cmake with `v144` toolchain which does not exist
* BLAKE3 is now in-tree at `thirdparty/blake3`
* cpr is now in-tree at `thirdparty/cpr`
* cxxopts is now in-tree at `thirdparty/cxxopts`
* fmt is now in-tree at `thirdparty/fmt`
* robin-map is now in-tree at `thirdparty/robin-map`
* ryml is now in-tree at `thirdparty/ryml`
* sol2 is now in-tree at `thirdparty/sol2`
* spdlog is now in-tree at `thirdparty/spdlog`
* utfcpp is now in-tree at `thirdparty/utfcpp`
* xmake package repo definitions is in `repo`
* implemented support for sanitizers. ASAN is supported on windows, TSAN, UBSAN, MSAN etc are supported on Linux/MacOS though I have not yet tested it extensively on MacOS
* the zencore encryption implementation also now supports using mbedTLS which is used on MacOS, though for now we still use openssl on Linux
* crashpad
* bumps libcurl to 8.11.0 (from 8.8.0) which should address a rare build upload bug
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* gcc: avoid using memset on nontrivial struct
* redundant `return std::move`
* fixed various compilation issues flagged by gcc
* fix issue in xmake.lua detecting whether we are building with the UE toolchain or not
* add GCC ignore -Wundef (comment is inaccurate)
* remove redundant std::move
* don't catch exceptions by value
* unreferenced variables
* initialize "by the book" instead of memset
* remove unused exception reference
* add #include <cstring> to fix gcc build
* explicitly poulate KeyValueMap by traversing input spans fixes gcc compilation
* remove unreferenced variable
* eliminate redundant `std::move` which gcc complains about
* fix gcc compilation by including <cstring>
* tag unreferenced variable to fix gcc compilation
* fixes for various cases of naming members the same as their type
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- adds `zentelemetry` project which houses new functionality for serializing logs and traces in OpenTelemetry Protocol format (OTLP)
- moved existing stats functionality from `zencore` to `zentelemetry`
- adds `TRefCounted<T>` for vtable-less refcounting
- adds `MemoryArena` class which allows for linear allocation of memory from chunks
- adds `protozero` which is used to encode OTLP protobuf messages
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zen service command
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* clean up trace command line options
explicitly shut down worker pools
* some additional startup trace scopes
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With this change, LLM tags are assigned using the name,parent tuple rather than just by name only. This allows tag hierarchies like `cache/store` and `project/store` which would previously get collapsed into the first pair seen when registering the `store` tag.
This PR also adds some more LLM tag annotations to more accurately associate memory allocations with subsystems
In addition, this PR also tweaks the frequency of timer marker events to increase the resolution in Insights and avoid some cases of Insights deciding that marker events are too far apart since we don't allocate as frequently as UE tends to.
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* added FLLMTag which can be used to register memory tags outside of core
* changed `UE_MEMSCOPE` -> `ZEN_MEMSCOPE` for consistency
* instrumented some subsystems with dynamic tags
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This change introduces support for tracing of memory allocation activity. The code is ported from UE5, and Unreal Insights can be used to analyze the output. This is currently only fully supported on Windows, but will be extended to Mac/Linux in the near future.
To activate full memory tracking, pass `--trace=memory` on the commandline alongside `--tracehost=<ip>` or `-tracefile=<path>`. For more control over how much detail is traced you can instead pass some combination of `callstack`, `memtag`, `memalloc` instead. In practice, `--trace=memory` is an alias for `--trace=callstack,memtag,memalloc`). For convenience we also support `--trace=memory_light` which omits call stacks.
This change also introduces multiple memory allocators, which may be selected via command-line option `--malloc=<allocator>`:
* `mimalloc` - mimalloc (default, same as before)
* `rpmalloc` - rpmalloc is another high performance allocator for multithreaded applications which may be a better option than mimalloc (to be evaluated). Due to toolchain limitations this is currently only supported on Windows.
* `stomp` - an allocator intended to be used during development/debugging to help track down memory issues such as use-after-free or out-of-bounds access. Currently only supported on Windows.
* `ansi` - fallback to default system allocator
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