| Commit message (Collapse) | Author | Age | Files | Lines |
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* add modification tick to filesystem traversal
* add ShowDetails option to ProgressBar
* log callstack if we terminate process
* handle chunking if MaxSize > 1MB
* BasicFile write helpers and WriteToTempFile simplifications
* bugfix for CompositeBuffer::IterateRange when using DecompressToComposite for actually comrpessed data
revert of earlier optimization
* faster compress/decompress for large disk-based files
* enable progress feedback in IoHash::HashBuffer
* add payload validation in HttpClient::Get
* fix range requests (range is including end byte)
* remove BuildPartId for blob/block related operations in builds api
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* fix partial cache miss logging
* Handle zero size partial requests safer
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* refactor so we don't have to re-read data from source to get block sizes
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* Add CompressedBuffer::GetRange that references source data rather than make a memory copy
* Use Compressed.CopyRange in project store GetChunkRange
* docs for CompressedBuffer::CopyRange and CompressedBuffer::GetRange
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- Bugfix: Install Ctrl+C handler earlier when doing `zen oplog-export` and `zen oplog-export` to properly cancel jobs
- Improvement: Add ability to block a set of CAS entries from GC in project store
- Improvement: Large attachments and loose files are now split into smaller chunks and stored in blocks during oplog export
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- Bugfix: Allow attachments that contains a raw size of zero
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Added CompressedBufferReader support from UE. This provides some streaming decompression support which can be employed to reduce memory and other resource usage.
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changed win64 to be more in line with other platforms wrt xmake config
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* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
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