aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* Merge pull request #94 from EpicGames/de/http-cache-api-with-namespacesDan Engelbrecht2022-05-165-192/+465
|\ | | | | http cache uri API with namespaces
| * review feedbackDan Engelbrecht2022-05-162-32/+31
| |
| * drop api/v2 prefix for non-legacy requestsDan Engelbrecht2022-05-161-112/+172
| |
| * use ns_ prefix on disk onlyDan Engelbrecht2022-05-163-11/+8
| |
| * use "default" as the default namespaceDan Engelbrecht2022-05-162-16/+16
| | | | | | | | remove ns_ prefix for namespaces on disk and in requests
| * Validate max length for namespace nameDan Engelbrecht2022-05-121-0/+4
| |
| * keep compatability for valid bucket namesDan Engelbrecht2022-05-121-1/+1
| |
| * Add validation to namespace names that follows Jupiters rules.Dan Engelbrecht2022-05-122-243/+209
| | | | | | | | | | Add unified validation of Namespace, Bucket and Hash for rpc requests. cleanup
| * Tests for HttpRequestParseRelativeUriDan Engelbrecht2022-05-125-32/+151
| |
| * Add support for /api/v2/ URI requests with namespace supportDan Engelbrecht2022-05-122-27/+155
| |
* | Merge pull request #97 from EpicGames/actions_tweaksAlex Dunn2022-05-131-2/+2
|\ \ | | | | | | Testing label trigger changes
| * | Testing label trigger changesAlex Dunn2022-05-131-2/+2
| | |
* | | Merge pull request #96 from EpicGames/actions_tweaksAlex Dunn2022-05-131-2/+12
|\| | | | | | | | Testing version increment and label filtering for release build
| * | Testing label triggerAlex Dunn2022-05-131-3/+4
| | |
| * | Testing version increment and label filtering for release buildAlex Dunn2022-05-131-2/+11
| | |
* | | Merge pull request #95 from EpicGames/actions_tweaksv1.0.1.8Alex Dunn2022-05-121-1/+1
|\| | | |/ |/| Adding PR update support.
| * Adding PR update support.Alex Dunn2022-05-121-1/+1
|/
* Merge pull request #93 from EpicGames/de/namespaces-continuedv1.0.1.7actions_updatesDan Engelbrecht2022-05-1210-259/+432
|\ | | | | De/namespaces continued
| * use string::compare in caseSensitiveCompareStringsDan Engelbrecht2022-05-121-9/+2
| |
| * string_view vs string lifetime fixDan Engelbrecht2022-05-121-2/+2
| |
| * Add caseSensitiveCompareStrings and manual <=> and == operator for CacheKeyDan Engelbrecht2022-05-122-4/+33
| | | | | | | | MacOS clang compiler does not implement a default <=> operator for string
| * manual <=> calls for strings in CacheKeyDan Engelbrecht2022-05-121-1/+8
| |
| * revert Bucket - Key parameter changeDan Engelbrecht2022-05-122-3/+2
| |
| * use spaceship operator for CacheKey comparisonsDan Engelbrecht2022-05-111-22/+2
| |
| * Add namespace testDan Engelbrecht2022-05-111-0/+53
| |
| * cleanupDan Engelbrecht2022-05-112-27/+27
| |
| * Use configured namespace in Jupiter if not explicit namespace is givenDan Engelbrecht2022-05-114-72/+76
| | | | | | | | | | DdcNamespace -> DefaultDdcNamespace BlobStoreNamespace -> DefaultBlobStoreNamespace
| * parameterize namespace for upstream (first hack)Dan Engelbrecht2022-05-118-215/+323
|/
* Merge pull request #92 from EpicGames/de/bucket-standalone-temp-file-cleanupv1.0.1.6Dan Engelbrecht2022-05-101-5/+106
|\ | | | | Make sure CacheBucket::PutStandaloneCacheValue cleans up the temp file
| * Make sure we clean up temp file in all scenariosDan Engelbrecht2022-05-101-8/+20
| |
| * happy path should be minimal workDan Engelbrecht2022-05-091-23/+23
| |
| * make test run on more platformsDan Engelbrecht2022-05-091-7/+7
| |
| * Restore logic where we accept failed overwrite if resulting size is the sameDan Engelbrecht2022-05-091-3/+44
| | | | | | | | Correctly calculate the m_TotalSize difference when overwriting file
| * Make sure CacheBucket::PutStandaloneCacheValue cleans up the temp file if we ↵Dan Engelbrecht2022-05-091-0/+48
|/ | | | fail to move the it into place
* Merge pull request #89 from EpicGames/de/namespacesv1.0.1.5Dan Engelbrecht2022-05-099-162/+319
|\ | | | | Add namespacecachestore layer to allow multiple structured cache namespaces
| * remove use of Ref<> in ZenCacheStoreDan Engelbrecht2022-05-062-23/+23
| | | | | | | | naming cleanup
| * review feedback and cleanupDan Engelbrecht2022-05-062-49/+43
| |
| * Added GetDirectoryContent utilityDan Engelbrecht2022-05-065-137/+77
| |
| * reverted unnecessary changesDan Engelbrecht2022-05-052-3/+3
| |
| * revert back constructor order for ZenCacheStoreDan Engelbrecht2022-05-053-3/+3
| |
| * mac/linux build fixDan Engelbrecht2022-05-051-2/+6
| |
| * cleanup and review feedbackDan Engelbrecht2022-05-054-43/+44
| |
| * cleanupDan Engelbrecht2022-05-0410-317/+274
| |
| * default namespace fixDan Engelbrecht2022-05-041-6/+7
| |
| * Add namespacecachestore layer to allow multiple structured cache namespacesDan Engelbrecht2022-05-047-39/+299
| |
* | Merge pull request #90 from EpicGames/de/simplify-cache-bucket-put-standalonev1.0.1.4Dan Engelbrecht2022-05-091-64/+72
|\ \ | | | | | | Fix standalone file lock in CacheBucket
| * | fix exception message/loggingDan Engelbrecht2022-05-091-3/+6
| | |
| * | restore write using rename in PutStandaloneCacheValueDan Engelbrecht2022-05-061-89/+61
| | |
| * | clean up file on failed writeDan Engelbrecht2022-05-061-32/+41
| | |
| * | Fix standalone file lock in CacheBucketDan Engelbrecht2022-05-061-73/+97
| |/ | | | | | | | | | | Grab sharding lock when deleting files during GC Don't hold sharding lock when sleeping in back-off due to file contention Remove unneeded renaming logic when writing standalone cache values