| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | make sure cancel old builds runs firstv1.0.1.9-pre7 | Dan Engelbrecht | 2022-05-26 | 1 | -0/+3 |
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| * | remove windows bundle | Dan Engelbrecht | 2022-05-26 | 1 | -13/+24 |
| | | | | | cancel previous validate for same branch (not main) | ||||
| * | go back to skipping windows bundle on release | Dan Engelbrecht | 2022-05-26 | 2 | -22/+24 |
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| * | show pathv1.0.1.9-pre6 | Dan Engelbrecht | 2022-05-26 | 1 | -0/+2 |
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| * | remove clear build folderv1.0.1.9-pre5 | Dan Engelbrecht | 2022-05-26 | 1 | -6/+0 |
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| * | clear build folder with Powershell - temp disable validatev1.0.1.9-pre4 | Dan Engelbrecht | 2022-05-26 | 2 | -2/+2 |
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| * | clear build folderv1.0.1.9-pre2 | Dan Engelbrecht | 2022-05-26 | 1 | -4/+4 |
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| * | clear xmake cache take 2v1.0.1.9-pre1 | Dan Engelbrecht | 2022-05-26 | 1 | -6/+6 |
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| * | clear xmake cachev1.0.1.9-pre0 | Dan Engelbrecht | 2022-05-26 | 1 | -0/+6 |
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| * | re-enable windows bundle on create releasev1.0.1.9 | Dan Engelbrecht | 2022-05-26 | 1 | -51/+49 |
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| * | fix brackets | Dan Engelbrecht | 2022-05-25 | 1 | -4/+4 |
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| * | use tagging as trigger for creating release | Dan Engelbrecht | 2022-05-25 | 2 | -134/+0 |
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| * | bundle if we are on main branch | Dan Engelbrecht | 2022-05-25 | 1 | -4/+32 |
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| * | cleanup | Dan Engelbrecht | 2022-05-25 | 1 | -4/+4 |
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| * | Merge remote-tracking branch 'origin/main' into de/new-release-flow | Dan Engelbrecht | 2022-05-25 | 6 | -189/+471 |
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| | * | Merge pull request #107 from EpicGames/de/single-worker-clang-verify | Dan Engelbrecht | 2022-05-25 | 1 | -17/+5 |
| | |\ | | | | | | | run clang format on single instance, don't wait for clang-format | ||||
| | | * | re-enable tests | Dan Engelbrecht | 2022-05-24 | 1 | -100/+100 |
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| | | * | use exclude regex in clang format | Dan Engelbrecht | 2022-05-24 | 1 | -157/+104 |
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| | | * | run clang format on single instance, don't wait for clang-format | Dan Engelbrecht | 2022-05-24 | 1 | -17/+58 |
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| | * | | Merge pull request #108 from EpicGames/de/drop-namespace | Dan Engelbrecht | 2022-05-25 | 3 | -85/+253 |
| | |\ \ | | | | | | | | | drop namespace | ||||
| | | * | | NameSpaceMap -> NamespaceMap | Dan Engelbrecht | 2022-05-25 | 1 | -2/+2 |
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| | | * | | bugfixes and test for namespace drop | Dan Engelbrecht | 2022-05-25 | 1 | -15/+92 |
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| | | * | | clean up namespace folders | Dan Engelbrecht | 2022-05-25 | 1 | -36/+42 |
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| | | * | | namespace drop | Dan Engelbrecht | 2022-05-25 | 3 | -12/+38 |
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| | | * | | Make sure ZenCacheMemoryLayer handles dropped buckets correctly (just like ↵ | Dan Engelbrecht | 2022-05-25 | 2 | -36/+95 |
| | | | | | | | | | | | | | | | | | ZenCacheDiskLayer) | ||||
| | * | | | Update README.md | Stefan Boberg | 2022-05-25 | 1 | -1/+1 |
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| | * | | Merge pull request #106 from EpicGames/de/safer-delete-cache-bucket | Dan Engelbrecht | 2022-05-25 | 2 | -97/+193 |
| | |\ \ | | |/ | |/| | Safer delete cache bucket | ||||
| | | * | dropIndex -> DropIndex | Dan Engelbrecht | 2022-05-25 | 1 | -3/+3 |
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| | | * | If a bucket is in m_BucketMap it is OK, no need for separate flag | Dan Engelbrecht | 2022-05-25 | 2 | -59/+22 |
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| | | * | drop bucket test | Dan Engelbrecht | 2022-05-24 | 1 | -0/+73 |
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| | | * | Use rename/delete and keep pointer for dropped buckets | Dan Engelbrecht | 2022-05-24 | 2 | -77/+129 |
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| | | * | Make sure to hold exclusive lock over index and all shard locks. | Dan Engelbrecht | 2022-05-24 | 1 | -1/+9 |
| | |/ | | | | | | | Clear index on drop. | ||||
| | * | Merge pull request #102 from EpicGames/de/auto-create-namespaces | Dan Engelbrecht | 2022-05-24 | 3 | -21/+65 |
| | |\ | | | | | | | Automatically create namespaces on requests (if enabled via configuration) | ||||
| | | * | Automatically create namespaces on requests (if enabled via configuration) | Dan Engelbrecht | 2022-05-20 | 3 | -21/+65 |
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| | * | | Update README to direct to CODING for contributing (#104) | Joe Kirchoff | 2022-05-23 | 1 | -15/+1 |
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| * | | | check out repo to get to CHANGELOG.mdv0.1.2-pre14 | Dan Engelbrecht | 2022-05-24 | 1 | -0/+2 |
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| * | | | Update CHANGELOG.mdv0.1.2-pre13 | Dan Engelbrecht | 2022-05-24 | 1 | -0/+8 |
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| * | | | read release changelog from CHANGELOG.md | Dan Engelbrecht | 2022-05-24 | 1 | -7/+10 |
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| * | | | get artifact target name is a directoryv0.1.2-pre12 | Dan Engelbrecht | 2022-05-24 | 1 | -4/+4 |
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| * | | | remove quotesv0.1.2-pre11 | Dan Engelbrecht | 2022-05-24 | 1 | -4/+5 |
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| * | | | absolute pathsv0.1.2-pre10 | Dan Engelbrecht | 2022-05-24 | 1 | -4/+4 |
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| * | | | no wildcardsv0.1.2-pre9 | Dan Engelbrecht | 2022-05-24 | 1 | -1/+3 |
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| * | | | artifact pathv0.1.2-pre8 | Dan Engelbrecht | 2022-05-24 | 1 | -1/+1 |
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| * | | | find downloaded artifactsv0.1.2-pre7 | Dan Engelbrecht | 2022-05-24 | 1 | -0/+3 |
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| * | | | fix path to release artifacts uploadv0.1.2-pre6 | Dan Engelbrecht | 2022-05-24 | 1 | -1/+1 |
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| * | | | skip windows until we can run 7zv0.1.2-pre5 | Dan Engelbrecht | 2022-05-24 | 1 | -52/+48 |
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| * | | | 7z pathv0.1.2-pre4 | Dan Engelbrecht | 2022-05-24 | 1 | -4/+5 |
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| * | | | bad 7zip pathv0.1.2-pre3 | Dan Engelbrecht | 2022-05-23 | 1 | -1/+1 |
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| * | | | fix create-release dependency | Dan Engelbrecht | 2022-05-23 | 1 | -1/+1 |
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| * | | | fix 7zip and create release reading from CHANGELOG.md | Dan Engelbrecht | 2022-05-23 | 2 | -26/+51 |
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