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* | Implemented more formalised CAS chunk filtering (with plenty of room for ↵Stefan Boberg2021-08-236-5/+112
| | | | | | | | optimization)
* | Improved ZenCacheStore::DropBucket logic and added loggingStefan Boberg2021-08-231-4/+8
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* | Added HttpServerRequest::ReadPayloadPackage()Stefan Boberg2021-08-232-1/+21
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* Initial build deploy scripts. Still missing debug information upload step so ↵Stefan Boberg2021-08-215-0/+623
| | | | should not be used
* Improved crash reporting setup and removed old stubsStefan Boberg2021-08-217-32/+26
| | | | Also added ability to exercise crash reporting from command line
* Improved comment while reviewing codeStefan Boberg2021-08-211-1/+1
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* Added .vscode and .sentry-native to .gitignoreStefan Boberg2021-08-211-0/+6
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* Changed file CAS implementation to use ThrowSystemException instead of ↵Stefan Boberg2021-08-201-2/+2
| | | | WindowsException to get more detail on failures
* WIP servicesStefan Boberg2021-08-206-5/+77
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* Restructured http server code in preparation for cross platform implementationStefan Boberg2021-08-202-47/+68
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* Added initial sentry.io support for crash tracking etcStefan Boberg2021-08-202-1/+16
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* Added logic to fix project store tests (we use absolute file paths in the ↵Stefan Boberg2021-08-201-1/+6
| | | | test, unlike the cooker)
* Merge branch 'main' of https://github.com/EpicGames/zen into mainStefan Boberg2021-08-204-0/+571
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| * Tactical checkin: function service stub - not yet in use!Stefan Boberg2021-08-194-0/+571
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* | clang-formatStefan Boberg2021-08-206-14/+11
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* | CL16570338: CompactBinary: Added validation to LoadCompactBinary and removed ↵Stefan Boberg2021-08-205-45/+120
| | | | | | | | asserts from the other load functions
* | Renamed CompactBinaryAttachment to ObjectAttachment to mimic UE (see CL16510518)Stefan Boberg2021-08-207-39/+39
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* | Updated ObjectId commentStefan Boberg2021-08-201-1/+7
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* Cleaned up ObjectId generation and made it portableStefan Boberg2021-08-181-86/+16
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* Added ToNetworkOrder() functionsStefan Boberg2021-08-181-0/+36
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* Removed accidental check-inStefan Boberg2021-08-181-1842/+0
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* added 'zen drop' command to drop cache buckets onlineStefan Boberg2021-08-177-4/+104
| | | | also cleaned up the server side implementation a bit
* Implemented support for dropping z$ buckets while onlineStefan Boberg2021-08-177-3/+127
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* Merge branch 'main' of https://github.com/EpicGames/zen into mainStefan Boberg2021-08-122-0/+11
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| * Added _WIN32_WINNT=0x0A00 definition to silence compile warningStefan Boberg2021-08-121-0/+1
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| * Bracket cpr with warning disable macros to fix compile issueStefan Boberg2021-08-121-0/+10
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* | Added placeholder chunk fetchStefan Boberg2021-08-122-0/+9
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* trivial: Comment update stating intentStefan Boberg2021-08-121-0/+4
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* Extended flushing to include more servicesStefan Boberg2021-08-121-2/+16
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* clang-formatStefan Boberg2021-08-122-3/+4
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* Added {project}/oplog/{log}/{hash} endpoint (implemented by Matt Peters)Stefan Boberg2021-08-122-3/+106
| | | | Added project store flush implementation
* Implemented flush operations for cache servicesStefan Boberg2021-08-128-25/+338
| | | | Also implemented basic upstream query interface, which needs a bit more work to be fully functional (chunk propagation / fetching and new propagation policies as per DDC requirements)
* Implemented Flush() operation for CID/CAS store interfacesStefan Boberg2021-08-119-3/+49
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* trivial: Updated commentStefan Boberg2021-08-101-1/+1
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* Extended ZenServerInstance life cycle managementStefan Boberg2021-08-093-9/+84
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* Changed logic so that the shutdown monitoring thread is spun up in non-test ↵Stefan Boberg2021-08-091-12/+11
| | | | modes as well
* Basic implementation of 'down' commandStefan Boberg2021-08-091-0/+43
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* Added ProcessHandle::Reset and added some diagnostics for ↵Stefan Boberg2021-08-091-6/+21
| | | | ProcessHandle::Initialize for the case when OpenProcess fails
* clang-format fixesStefan Boberg2021-08-092-3/+3
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* Fixed Event move assignmentStefan Boberg2021-08-091-2/+2
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* Changed naming scheme for lifecycle events. Always create shutdown events ↵Stefan Boberg2021-08-092-5/+5
| | | | (not just in test scenarios)
* Added SYNCHRONIZE to ProcessHandle::InitializeStefan Boberg2021-08-091-1/+1
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* Added ZenServerInstance::AttachToRunningServerStefan Boberg2021-08-092-6/+37
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* Basic implementation of zen top/ps (currently identical but won't be) ↵Stefan Boberg2021-08-093-0/+51
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* Added self-registration of Zen server instance in shared state mapStefan Boberg2021-08-092-2/+21
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* Added ZenServerState implementation, used to track and enumerate live Zen ↵Stefan Boberg2021-08-092-0/+290
| | | | server instances
* Added ThrowLastError which accepts a std::source_locationStefan Boberg2021-08-092-0/+11
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* Added IsProcessRunning()/GetCurrentProcessId() helpersStefan Boberg2021-08-092-0/+22
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* Added some new management commandsStefan Boberg2021-08-076-11/+155
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* Added support for defining test/non-test server environmentsStefan Boberg2021-08-067-51/+137
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