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| * httpsys: Some logging improvementsStefan Boberg2021-09-262-3/+25
| * Reimplemented CasLogFile in terms of BasicFileStefan Boberg2021-09-262-33/+28
| * Added http_requests logger for (optionally) logging HTTP requestsStefan Boberg2021-09-261-0/+12
| * Added HttpVerb ToString() function for use in loggingStefan Boberg2021-09-262-0/+26
| * Removed unused KV cache related codeStefan Boberg2021-09-264-344/+0
| * Eliminated use of ATL in StructuredCacheStore implementationStefan Boberg2021-09-261-41/+39
| * Added some more context to http failure loggingStefan Boberg2021-09-261-1/+4
| * Various BasicFile improvementsStefan Boberg2021-09-262-22/+90
| * Use /MP on all projectsStefan Boberg2021-09-261-0/+1
| * Removed accidental x86 configurationsStefan Boberg2021-09-261-24/+0
| * Removed some unnecessary filesystem wrapper functions which accepted wchar* a...Stefan Boberg2021-09-252-22/+11
| * Added TemporaryFile implementation, provides a simple abstraction around temp...Stefan Boberg2021-09-252-3/+119
| * Ensure FILE_RENAME_INFO structure allocation is freed also if FileCasStrategy...Stefan Boberg2021-09-251-2/+3
| * Added --upstream-jupiter-prod for easy production settings.Per Larsson2021-09-233-1/+20
| * Simpler upstream stats. Enabled with --upstream-stats.Per Larsson2021-09-235-92/+136
| * Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-237-57/+193
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| | * cidstore: added some implementation notesStefan Boberg2021-09-231-0/+5
| | * Added scrubbing logic to ZenCacheDiskLayer/ZenCacheMemoryLayerStefan Boberg2021-09-232-49/+153
| | * Added HashBuffer(IoBuffer&) overload with trivial (but inappropriate for the ...Stefan Boberg2021-09-232-0/+11
| | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-2318-184/+487
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| | * | cidstore: made all updates log using LogMapping()Stefan Boberg2021-09-231-7/+23
| | * | Fixed dumb bug in CasChunkSet::IterateChunks which would cause infinite loopStefan Boberg2021-09-231-1/+1
| * | | Respect Jupiter auth token expiration time.Per Larsson2021-09-232-112/+150
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| * | Use /check/health instead of /test/hello.Per Larsson2021-09-233-5/+5
* | | Fixed httpsys Windows compilation errorStefan Boberg2021-09-271-1/+1
* | | Compile out ProcessMonitor's methods on non-Windows for nowMartin Ridgers2021-09-221-0/+4
* | | Compile out ProcessHandle's methods on non-Windows for nowMartin Ridgers2021-09-221-0/+4
* | | Compile out Event methods on non-Windows platforms for nowMartin Ridgers2021-09-221-0/+4
* | | Missing include compile fixMartin Ridgers2021-09-221-0/+2
* | | Misplaced alignas() compile fixMartin Ridgers2021-09-221-1/+1
* | | Merge mainMartin Ridgers2021-09-2230-638/+1011
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| * | Clang format fix.Per Larsson2021-09-222-12/+14
| * | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-222-5/+8
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| | * | Added map file generation option (commented out by default)Stefan Boberg2021-09-221-0/+1
| | * | Improved error message when lua config file parsing fails.Stefan Boberg2021-09-221-5/+7
| * | | Made upstream endpoints more resilient to failures by checking health/reconne...Per Larsson2021-09-227-72/+257
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| * | Made icon resource path relative, as it should beStefan Boberg2021-09-221-1/+1
| * | Added application icon for zenserver (JIRA UE-127320)Stefan Boberg2021-09-225-0/+111
| * | Added lua config script syntax error handling.Stefan Boberg2021-09-221-0/+8
| * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-221-1/+4
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| | * | Don't exit until any key pressed when showing help (tmp fix).Per Larsson2021-09-221-1/+4
| * | | Fixed unused variable warningStefan Boberg2021-09-221-1/+0
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| * | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-218-71/+80
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| | * | Update README.mdStefan Boberg2021-09-211-0/+3
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| | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-212-348/+300
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| | * | Encapsulated containers in CasChunkSet to allow for more efficient udpates/qu...Stefan Boberg2021-09-217-71/+77
| * | | Refactored get/set cache pyload.Per Larsson2021-09-212-98/+87
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| * | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-2113-51/+163
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| | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-213-3/+3
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| | * | Wired up scrubbing to more higher level servicesStefan Boberg2021-09-219-45/+142