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* | Missing override suffix compile fixMartin Ridgers2022-02-041-1/+1
* | Disabled unused lambda-capture/local-variable warnings to lessen maintenance ...Martin Ridgers2022-02-041-0/+2
* | Close connection if HTTP header parsing failedMartin Ridgers2022-02-041-5/+4
* | Fixed bug adding endpoint with no URL.Per Larsson2022-02-041-0/+1
* | Enable crypto on Linux.Ubuntu2022-02-031-2/+0
* | Enable encryption on all platforms.Per Larsson2022-02-033-20/+12
* | Minor cleanup of free functions.Per Larsson2022-02-038-68/+75
* | Merge branch 'main' into authPer Larsson2022-02-032-1/+18
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| * | Fixed signed/unsigned comparison compile errorMartin Ridgers2022-02-031-1/+1
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| * Merge pull request #48 from EpicGames/non-elevated-asiozousar2022-02-021-0/+17
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| | * Add comment about loopback fast path as suggested in review.zousar2022-02-021-0/+4
| | * Use SIO_LOOPBACK_FAST_PATH on Windows and increase buffer sizeszousar2022-02-011-0/+13
| | * Merge branch 'main' into non-elevated-asiozousar2022-02-0121-736/+2425
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| | * \ Merge branch 'main' into non-elevated-asiozousar2022-01-276-113/+439
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| | * \ \ Merge branch 'main' into non-elevated-asiozousar2022-01-262-43/+83
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| | * | | | Handle HTTP port collisions when initializing serverzousar2022-01-2610-56/+103
* | | | | | Added encryption key/IV option in LUA.Per Larsson2022-02-031-0/+6
* | | | | | Added AES encryption key/IV cli options.Per Larsson2022-02-035-12/+54
* | | | | | Encrypt serialized auth state.Per Larsson2022-02-033-8/+87
* | | | | | Overwrite existing refresh token.Per Larsson2022-02-021-1/+1
* | | | | | Merged main.Per Larsson2022-02-0237-740/+2228
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| * | | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-02-022-6/+29
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| | * | | | | Update CODING.mdStefan Boberg2022-02-021-3/+13
| | * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
| | * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
| | * | | | | Update README.mdStefan Boberg2022-02-021-1/+5
| | * | | | | Update README.mdStefan Boberg2022-02-021-1/+9
| | * | | | | Update README.mdStefan Boberg2022-02-021-2/+3
| * | | | | | Added some diagnostics to http.sys server to make it clear when we are listen...Stefan Boberg2022-02-021-0/+4
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| * | | | | Some minor cleanupStefan Boberg2022-02-022-37/+21
| * | | | | Mash -> MeshTrackerStefan Boberg2022-02-023-13/+19
| * | | | | Added --no-batch option to formatcode scriptStefan Boberg2022-02-021-4/+14
| * | | | | clang-formatStefan Boberg2022-02-0211-36/+37
| * | | | | Revised TODOStefan Boberg2022-02-021-43/+14
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| * | | | CacheRecordPolicy: Fix inverted PolicyMask expression that caused parsing Val...Matt Peters2022-02-011-2/+2
| * | | | Cache policy support (#47)mattpetersepic2022-02-019-603/+1514
| * | | | Tweaked remote_build.py TTY outputMartin Ridgers2022-02-011-2/+2
| * | | | Partial remote host validation for remote_build.pyMartin Ridgers2022-02-011-7/+20
| * | | | Validate remote_build.py key file for required tailing EOLMartin Ridgers2022-02-011-7/+14
| * | | | Disable remote_build.py's ANSI codes if the terminal doesn't support themMartin Ridgers2022-02-011-2/+15
| * | | | Script for building a branch over SSHMartin Ridgers2022-02-011-0/+237
| * | | | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2022-01-311-1/+1
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| | * | | | Fixed "int-into-bool-context" error that has mysteriously appearedMartin Ridgers2022-01-311-1/+1
| * | | | | Initial support for symmetric encryption/decryption using OpenSSL.Per Larsson2022-01-313-0/+287
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| * | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-3022-388/+1007
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| | * \ \ \ Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-2823-386/+1007
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| | * | | | | Structured cache PUTs now preserve content type for binary and compressed binaryStefan Boberg2022-01-281-2/+2
| * | | | | | Added generate_projects.bat helperStefan Boberg2022-01-301-0/+1
| * | | | | | TraceInit can now be initialized with "None" tracing modeStefan Boberg2022-01-304-2/+16
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* | | | | | Changed OIDC token endpoint.Per Larsson2022-02-022-2/+2