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| * | | | | Rename Paylod to Value to match the client side: missing file from previous ↵Matt Peters2022-01-271-1/+1
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| * | | | | Rename Paylod to Value to match the client side. Rename PayloadId to ↵mattpetersepic2022-01-277-128/+134
| | | | | | | | | | | | | | | | | | | | | | | | ValueContentId where its a hash instead of an oid.
| * | | | | Add batched CacheRecord put rpc (#38)mattpetersepic2022-01-273-47/+248
| | |_|_|/ | |/| | | | | | | | * Add batched CacheRecord put rpc
| * | | | Fixed ZenServerEntry::*ListenPort compile errorsMartin Ridgers2022-01-271-2/+2
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| * | | | Added session info and partial logging to standalone TraceMartin Ridgers2022-01-271-48/+295
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| * | | | Handle HTTP port collisions when initializing server (#40)zousar2022-01-2710-56/+103
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| * | | | Implement SkipData,QueryLocal,StoreLocal for HandleRpcGetCacheRecords (#41)mattpetersepic2022-01-264-63/+142
| | |_|/ | |/| | | | | | * Implement SkipData,QueryLocal,StoreLocal for HandleRpcGetCacheRecords.
| * | | Implement SkipData,QueryLocal,StoreLocal for GET-verb CacheGet requests (#39)mattpetersepic2022-01-262-43/+83
| |/ / | | | | | | * Implement SkipData,QueryLocal,StoreLocal for GET-verb CacheGet requests
| * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-262-12/+6
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| | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-266-17/+36
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| | * | Super temporary sentry symbol upload script to help jog my memory whenever I ↵Stefan Boberg2022-01-261-0/+3
| | | | | | | | | | | | | | | | need to update symbols for a submitted binary
| | * | Changed deployment scripts to always use xmakeStefan Boberg2022-01-261-12/+3
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| * | | Added some more exclusions for vs-chromiumStefan Boberg2022-01-261-0/+2
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| * | Fixed issue with missing endpoint name when configuring upstream cache from Lua.Per Larsson2022-01-264-18/+33
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| * | Temporary fix for ZEN_ASSERT(!Options.Name.empty()) failing when running as ↵Matt Peters2022-01-251-0/+4
| | | | | | | | | | | | a service.
| * | Unused Delimiter string_view wouldn't compile POISX platformsMartin Ridgers2022-01-251-1/+0
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| * | Fixed missing template decorator on RefPtr friend classMartin Ridgers2022-01-251-0/+1
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-2513-505/+667
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| | * Cachepolicy (#36)mattpetersepic2022-01-259-499/+643
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Copy CachePolicy implementation from UE5/Release-5.0. Add backwards compatability for clients and upstreams that are using the old protocol. * Add RefPtr templated move operator and constructor, so that RefPtr<const Foo*> A = std::move(RefPtr<Foo*>()) will do a move. * Fix broken CachePolicy tests and add tests for new Save/Load. * Remove TODO comments * CachePolicy Save/Load Fixes from codereview * Fix comment to match code change. * Remove backwards compatibility for CachePolicy change. Convert policy string tokens to PascalCase. Fix tests for new policy text. Change ParseCachePolicy to assert string is non-empty and always succeed. * Fix release build: use ZEN_WITH_TESTS define
| | * Fixed unexpected abort() call when joining an unjoinable threadMartin Ridgers2022-01-251-1/+4
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| | * Mac compile fixMartin Ridgers2022-01-251-1/+1
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| | * Command line paths containing whitespace were getting truncatedMartin Ridgers2022-01-251-4/+18
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| | * Added generateprojects.batStefan Boberg2022-01-241-0/+1
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| * | Implemented support for storing compressed buffers as values in structured ↵Stefan Boberg2022-01-252-4/+14
| |/ | | | | | | cache store
| * prepare_commit: Add filter for filenames. Print full path from root in the ↵mattpetersepic2022-01-242-12/+74
| | | | | | | | display. (#37)
* | Get access token from auth mgr.Per Larsson2022-01-287-11/+41
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* | Extended auth mgr to restore OpenID provider(s) and token(s).Per Larsson2022-01-284-16/+382
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* | Add OpenID auth to auth mgr.Per Larsson2022-01-263-9/+80
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* | Added auth manager with support for OIDC providers.Per Larsson2022-01-256-4/+155
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* Fixed missing object in project oplog response.Per Larsson2022-01-241-1/+5
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* Refactored upstream cache to better handle different states in prep for ↵Per Larsson2022-01-2414-439/+804
| | | | dynamic auth tokens.
* Format fix.Per Larsson2022-01-2224-107/+127
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* Use ExtendablePathBuilderszousar2022-01-211-3/+3
| | | | Remove uses of non-extendable path builders to avoid limitations around path length outside of the low level file access layer.
* Fixed missing object in cache bucket manifest.Per Larsson2022-01-211-1/+5
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* Fixed CacheRecordPolicy::SaveDevin Doucette2022-01-201-0/+2
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* Set a minimum Mac OS version that UE usesMartin Ridgers2022-01-201-2/+2
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* Moved bundle.lua to scripts/bundle.lua to keep root cleanMartin Ridgers2022-01-202-1/+1
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* An implementation of 'xmake bundle' for LinuxMartin Ridgers2022-01-201-0/+23
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* Fixed incorrect zip file pathMartin Ridgers2022-01-201-1/+1
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* Raise an error if a given vcpkg tool is not foundMartin Ridgers2022-01-201-0/+4
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* 'xmake bundle' for MacMartin Ridgers2022-01-201-0/+33
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* Answer Yes to everything xmake wants to do when bundlingMartin Ridgers2022-01-201-2/+3
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* Xmake should be run before checking for sentry-native outputMartin Ridgers2022-01-201-2/+2
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* Use os.tryrm instead of os.rm so failed deletes don't abortMartin Ridgers2022-01-201-1/+1
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* Added support for using info-zip with 'xmake bundle'Martin Ridgers2022-01-201-0/+10
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* Refactored 'xmake bundle' so steps can be reused on other platformsMartin Ridgers2022-01-201-57/+82
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* Tidied bundle task's description as it will support all platformsMartin Ridgers2022-01-201-1/+1
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* Moved 'xmake bundle' implementation into bundle.luaMartin Ridgers2022-01-202-81/+91
| | | | | | This appears to be necessary in order to be able to split the bundling code up into functions. Functions implemented in xmake.lua files are not persistented in the global table by the time task.on_run() is called
* Added copyright headers to xmake.lua scriptsMartin Ridgers2022-01-2010-0/+20
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* Change default windows state dirzousar2022-01-181-42/+9
| | | | Default windows state dir now is C:\ProgramData\Epic\Zen\Data. Also functional for Windows Service unlike the MyDocuments directory. No longer attempt search for largest drive if MyDocuments is not available.