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| | * cleanupDan Engelbrecht2022-06-021-4/+4
| | * check out repo to get to CHANGELOG.mdDan Engelbrecht2022-06-021-0/+2
| | * Update CHANGELOG.mdDan Engelbrecht2022-06-021-0/+8
| | * read release changelog from CHANGELOG.mdDan Engelbrecht2022-06-021-7/+10
| | * get artifact target name is a directoryDan Engelbrecht2022-06-021-4/+4
| | * remove quotesDan Engelbrecht2022-06-021-4/+5
| | * absolute pathsDan Engelbrecht2022-06-021-4/+4
| | * no wildcardsDan Engelbrecht2022-06-021-1/+3
| | * artifact pathDan Engelbrecht2022-06-021-1/+1
| | * find downloaded artifactsDan Engelbrecht2022-06-021-0/+3
| | * fix path to release artifacts uploadDan Engelbrecht2022-06-021-1/+1
| | * skip windows until we can run 7zDan Engelbrecht2022-06-021-52/+48
| | * 7z pathDan Engelbrecht2022-06-021-4/+5
| | * bad 7zip pathDan Engelbrecht2022-06-021-1/+1
| | * fix create-release dependencyDan Engelbrecht2022-06-021-1/+1
| | * fix 7zip and create release reading from CHANGELOG.mdDan Engelbrecht2022-06-022-26/+51
| | * create_release.ymlDan Engelbrecht2022-06-021-0/+112
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| * Merge pull request #118 from EpicGames/de/keep-zen-upstream-responseDan Engelbrecht2022-06-022-9/+21
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| | * add timeout on pr validationDan Engelbrecht2022-06-021-0/+2
| | * keep "reason" from upstream response so we can present it even if the request...Dan Engelbrecht2022-06-011-9/+19
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| * Merge pull request #117 from EpicGames/de/configurable-gc-monitor-intervallDan Engelbrecht2022-06-013-6/+16
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| | * option descriptionDan Engelbrecht2022-06-011-1/+1
| | * Make it possible to configure GC monitoring intervalDan Engelbrecht2022-06-013-6/+16
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| * Merge pull request #115 from EpicGames/de/block-gc-of-current-write-blockDan Engelbrecht2022-06-011-0/+4
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| | * Always block GC of current write blockDan Engelbrecht2022-05-311-0/+4
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| * Merge pull request #114 from EpicGames/de/fix-legacy-upstream-without-namespa...Dan Engelbrecht2022-05-311-23/+24
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| | * remove unused parameterDan Engelbrecht2022-05-311-7/+4
| | * Remove namespace from HTTP URI style request in upstream until shared instanc...Dan Engelbrecht2022-05-311-16/+20
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| * Merge pull request #112 from EpicGames/de/fix-cache-overwrite-when-openDan Engelbrecht2022-05-303-111/+105
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| | * fix argument order in IoBufferBuilder::MakeFromFileWithSharedDeleteDan Engelbrecht2022-05-301-1/+1
| | * create local utility function for IoBufferBuilder::MakeFromFile*Dan Engelbrecht2022-05-301-48/+25
| | * add comment about removing filesDan Engelbrecht2022-05-301-0/+1
| | * Enable FILE_SHARE_DELETE on standalone files in disk bucketsDan Engelbrecht2022-05-283-107/+123
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| * Horde execute compressed input blobs (#109)Joe Kirchoff2022-05-271-40/+123
| * Merge pull request #110 from EpicGames/de/out-of-disk-space-error-handlingDan Engelbrecht2022-05-271-14/+18
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| | * Make sure we can properly create the block file before assigning it for useDan Engelbrecht2022-05-271-14/+18
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| * Merge pull request #107 from EpicGames/de/single-worker-clang-verifyDan Engelbrecht2022-05-251-17/+5
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| | * re-enable testsDan Engelbrecht2022-05-241-100/+100
| | * use exclude regex in clang formatDan Engelbrecht2022-05-241-157/+104
| | * run clang format on single instance, don't wait for clang-formatDan Engelbrecht2022-05-241-17/+58
| * | Merge pull request #108 from EpicGames/de/drop-namespaceDan Engelbrecht2022-05-253-85/+253
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| | * | NameSpaceMap -> NamespaceMapDan Engelbrecht2022-05-251-2/+2
| | * | bugfixes and test for namespace dropDan Engelbrecht2022-05-251-15/+92
| | * | clean up namespace foldersDan Engelbrecht2022-05-251-36/+42
| | * | namespace dropDan Engelbrecht2022-05-253-12/+38
| | * | Make sure ZenCacheMemoryLayer handles dropped buckets correctly (just like Ze...Dan Engelbrecht2022-05-252-36/+95
| * | | Update README.mdStefan Boberg2022-05-251-1/+1
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| * | Merge pull request #106 from EpicGames/de/safer-delete-cache-bucketDan Engelbrecht2022-05-252-97/+193
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| | * dropIndex -> DropIndexDan Engelbrecht2022-05-251-3/+3
| | * If a bucket is in m_BucketMap it is OK, no need for separate flagDan Engelbrecht2022-05-252-59/+22