| Commit message (Expand) | Author | Age | Files | Lines | ||
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| | * | http: fixed extension parsing logic | Stefan Boberg | 2022-06-10 | 2 | -2/+2 | |
| | * | added API note | Stefan Boberg | 2022-06-10 | 1 | -0/+6 | |
| | * | added IoBuffer::MutableData() | Stefan Boberg | 2022-06-10 | 1 | -0/+6 | |
| | * | update CHANGELOG.mdv0.1.3 | Dan Engelbrecht | 2022-06-08 | 1 | -0/+1 | |
| | * | Merge pull request #126 from EpicGames/de/remove-namespace-hack-for-zen-upstream | Dan Engelbrecht | 2022-06-08 | 1 | -24/+23 | |
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| | | * | Enable adding namespace to URI based upstream requests | Dan Engelbrecht | 2022-06-08 | 1 | -24/+23 | |
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| * / | fixed mac build ("unused" variable) | Stefan Boberg | 2022-06-11 | 1 | -0/+2 | |
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| * | Update README.md | Stefan Boberg | 2022-06-08 | 1 | -6/+5 | |
| * | Update README.md | Stefan Boberg | 2022-06-08 | 1 | -9/+9 | |
| * | Corrected some typos in log messages | Stefan Boberg | 2022-06-08 | 1 | -3/+5 | |
| * | Merge pull request #125 from EpicGames/de/add-log-for-invalid-names | Dan Engelbrecht | 2022-06-08 | 2 | -1/+9 | |
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| | * | Merge branch 'main' into de/add-log-for-invalid-names | Dan Engelbrecht | 2022-06-08 | 5 | -17/+12 | |
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| * | | Merge pull request #123 from EpicGames/de/fix-gc-over-multiple-namespaces | Dan Engelbrecht | 2022-06-08 | 4 | -16/+13 | |
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| | * | | Use m_BucketDir for cache key context | Dan Engelbrecht | 2022-06-08 | 1 | -2/+2 | |
| | * | | changelog | Dan Engelbrecht | 2022-06-07 | 1 | -0/+3 | |
| | * | | We need to make each Cache Key contribution per bucket unique even across nam... | Dan Engelbrecht | 2022-06-07 | 3 | -16/+10 | |
| * | | | Fix invalid xmake links in README (#124) | ruki | 2022-06-08 | 1 | -1/+1 | |
| | | * | updated changelog | Dan Engelbrecht | 2022-06-08 | 1 | -0/+5 | |
| | | * | add warnings on illegal namespace/bucket names | Dan Engelbrecht | 2022-06-08 | 1 | -0/+5 | |
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| * | | asio: added some logging to indicate concurrency | Stefan Boberg | 2022-06-07 | 1 | -0/+4 | |
| * | | Update xmake.lua | Stefan Boberg | 2022-06-07 | 1 | -1/+1 | |
| * | | Update README.md | Stefan Boberg | 2022-06-07 | 1 | -3/+9 | |
| * | | Update .editorconfig | Stefan Boberg | 2022-06-07 | 1 | -0/+5 | |
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| * | Merge pull request #120 from EpicGames/de/fix-failed-to-finalize-filev0.1.2-pre2v0.1.2 | Dan Engelbrecht | 2022-06-03 | 2 | -13/+44 | |
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| | * | update changelog | Dan Engelbrecht | 2022-06-03 | 1 | -0/+6 | |
| | * | Don't hold index lock while reading standalone values | Dan Engelbrecht | 2022-06-03 | 1 | -0/+2 | |
| | * | hardening of ZenCacheDiskLayer::CacheBucket::PutStandaloneCacheValue | Dan Engelbrecht | 2022-06-03 | 1 | -13/+36 | |
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| * | clang format | Dan Engelbrecht | 2022-06-03 | 1 | -2/+2 | |
| * | Merge pull request #119 from EpicGames/de/test-git-version-tag | Dan Engelbrecht | 2022-06-03 | 2 | -1/+6 | |
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| | * | remove debug print | Dan Engelbrecht | 2022-06-02 | 1 | -1/+0 | |
| | * | move envv0.1.2-pre1 | Dan Engelbrecht | 2022-06-02 | 2 | -2/+3 | |
| | * | add debug print for nowv0.1.2-pre0 | Dan Engelbrecht | 2022-06-02 | 1 | -0/+1 | |
| | * | pick up version number from env variable set by github | Dan Engelbrecht | 2022-06-02 | 2 | -1/+5 | |
| * | | tweak compression settings to streamline build | Stefan Boberg | 2022-06-03 | 1 | -2/+2 | |
| * | | merge from main | Stefan Boberg | 2022-06-03 | 23 | -548/+1027 | |
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| | * | move release job to in-house linux agent | Dan Engelbrecht | 2022-06-02 | 1 | -3/+1 | |
| | * | release spellingv0.1.1 | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | * | only bundle on release config | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | * | fix bundle upload path | Dan Engelbrecht | 2022-06-02 | 1 | -6/+6 | |
| | * | trigger validation build on push to main | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | * | Bump version and update changelog | Dan Engelbrecht | 2022-06-02 | 2 | -4/+17 | |
| | * | Merge pull request #105 from EpicGames/de/new-release-flow | Dan Engelbrecht | 2022-06-02 | 4 | -140/+210 | |
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| | | * | read part of changelog allowing us to keep history | Dan Engelbrecht | 2022-06-02 | 2 | -2/+9 | |
| | | * | enable windows bundle in validate | Dan Engelbrecht | 2022-06-02 | 1 | -13/+13 | |
| | | * | re-enable windows bundle | Dan Engelbrecht | 2022-06-02 | 1 | -17/+17 | |
| | | * | make sure cancel old builds runs first | Dan Engelbrecht | 2022-06-02 | 1 | -0/+3 | |
| | | * | remove windows bundle | Dan Engelbrecht | 2022-06-02 | 1 | -13/+24 | |
| | | * | go back to skipping windows bundle on release | Dan Engelbrecht | 2022-06-02 | 2 | -22/+24 | |
| | | * | show path | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | | * | remove clear build folder | Dan Engelbrecht | 2022-06-02 | 1 | -6/+0 | |