| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | clang-format fix | Stefan Boberg | 2021-08-24 | 1 | -2/+2 | |
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| * | Implemented function propagation | Stefan Boberg | 2021-08-24 | 2 | -2/+57 | |
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| * | Fixed up drop logic (short circuiting fail!) | Stefan Boberg | 2021-08-24 | 1 | -3/+5 | |
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| * | Changed direct spdlog -> zencore/logging.h | Stefan Boberg | 2021-08-24 | 1 | -2/+1 | |
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| * | Clang-format fixes | Stefan Boberg | 2021-08-24 | 4 | -4/+3 | |
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| * | Fixed Http CbPackage reading | Stefan Boberg | 2021-08-24 | 1 | -6/+4 | |
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| * | Copyright header added to logging.h | Stefan Boberg | 2021-08-24 | 1 | -0/+2 | |
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| * | Remove trace.cpp/h and all traces of usage | Stefan Boberg | 2021-08-24 | 8 | -151/+6 | |
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| * | Added zencore/logging.h | Stefan Boberg | 2021-08-24 | 1 | -0/+7 | |
| | | | | | Only wraps spdlog for now but will change to include more control over logging later | |||||
| * | Added post/prewindows.h headers to deal with fallout from windows.h #define ↵ | Stefan Boberg | 2021-08-24 | 3 | -1/+8 | |
| | | | | | shenanigans | |||||
| * | #undef GetObject to avoid problems in CompactBinaryPackage | Stefan Boberg | 2021-08-24 | 1 | -0/+2 | |
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| * | Added file names to IoBuffer exception context | Stefan Boberg | 2021-08-24 | 1 | -3/+7 | |
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| * | Added some context to MapViewOfFile exception emit | Stefan Boberg | 2021-08-24 | 1 | -2/+6 | |
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| * | WIP interface for submitting workers/jobs | Stefan Boberg | 2021-08-24 | 3 | -3/+85 | |
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| * | Merge branch 'main' of https://github.com/EpicGames/zen | Stefan Boberg | 2021-08-23 | 2 | -2/+3 | |
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| | * | Fixed logic in IoBufferExtendedCore::Materialize() - would previously map ↵ | Stefan Boberg | 2021-08-23 | 1 | -2/+1 | |
| | | | | | | | | | the wrong amount of memory for misaligned chunks | |||||
| | * | Format fix. | Per Larsson | 2021-08-23 | 1 | -0/+2 | |
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| * | | Implemented more formalised CAS chunk filtering (with plenty of room for ↵ | Stefan Boberg | 2021-08-23 | 6 | -5/+112 | |
| | | | | | | | | | optimization) | |||||
| * | | Improved ZenCacheStore::DropBucket logic and added logging | Stefan Boberg | 2021-08-23 | 1 | -4/+8 | |
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| * | | Added HttpServerRequest::ReadPayloadPackage() | Stefan Boberg | 2021-08-23 | 2 | -1/+21 | |
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| * | Initial build deploy scripts. Still missing debug information upload step so ↵ | Stefan Boberg | 2021-08-21 | 5 | -0/+623 | |
| | | | | | should not be used | |||||
| * | Improved crash reporting setup and removed old stubs | Stefan Boberg | 2021-08-21 | 7 | -32/+26 | |
| | | | | | Also added ability to exercise crash reporting from command line | |||||
| * | Improved comment while reviewing code | Stefan Boberg | 2021-08-21 | 1 | -1/+1 | |
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| * | Added .vscode and .sentry-native to .gitignore | Stefan Boberg | 2021-08-21 | 1 | -0/+6 | |
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| * | Changed file CAS implementation to use ThrowSystemException instead of ↵ | Stefan Boberg | 2021-08-20 | 1 | -2/+2 | |
| | | | | | WindowsException to get more detail on failures | |||||
| * | WIP services | Stefan Boberg | 2021-08-20 | 6 | -5/+77 | |
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| * | Restructured http server code in preparation for cross platform implementation | Stefan Boberg | 2021-08-20 | 2 | -47/+68 | |
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| * | Added initial sentry.io support for crash tracking etc | Stefan Boberg | 2021-08-20 | 2 | -1/+16 | |
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| * | Added logic to fix project store tests (we use absolute file paths in the ↵ | Stefan Boberg | 2021-08-20 | 1 | -1/+6 | |
| | | | | | test, unlike the cooker) | |||||
| * | Merge branch 'main' of https://github.com/EpicGames/zen into main | Stefan Boberg | 2021-08-20 | 4 | -0/+571 | |
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| | * | Tactical checkin: function service stub - not yet in use! | Stefan Boberg | 2021-08-19 | 4 | -0/+571 | |
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| * | | clang-format | Stefan Boberg | 2021-08-20 | 6 | -14/+11 | |
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| * | | CL16570338: CompactBinary: Added validation to LoadCompactBinary and removed ↵ | Stefan Boberg | 2021-08-20 | 5 | -45/+120 | |
| | | | | | | | | | asserts from the other load functions | |||||
| * | | Renamed CompactBinaryAttachment to ObjectAttachment to mimic UE (see CL16510518) | Stefan Boberg | 2021-08-20 | 7 | -39/+39 | |
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| * | | Updated ObjectId comment | Stefan Boberg | 2021-08-20 | 1 | -1/+7 | |
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| * | Cleaned up ObjectId generation and made it portable | Stefan Boberg | 2021-08-18 | 1 | -86/+16 | |
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| * | Added ToNetworkOrder() functions | Stefan Boberg | 2021-08-18 | 1 | -0/+36 | |
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| * | Removed accidental check-in | Stefan Boberg | 2021-08-18 | 1 | -1842/+0 | |
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| * | added 'zen drop' command to drop cache buckets online | Stefan Boberg | 2021-08-17 | 7 | -4/+104 | |
| | | | | | also cleaned up the server side implementation a bit | |||||
| * | Implemented support for dropping z$ buckets while online | Stefan Boberg | 2021-08-17 | 7 | -3/+127 | |
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| * | Merge branch 'main' of https://github.com/EpicGames/zen into main | Stefan Boberg | 2021-08-12 | 2 | -0/+11 | |
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| | * | Added _WIN32_WINNT=0x0A00 definition to silence compile warning | Stefan Boberg | 2021-08-12 | 1 | -0/+1 | |
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| | * | Bracket cpr with warning disable macros to fix compile issue | Stefan Boberg | 2021-08-12 | 1 | -0/+10 | |
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| * | | Added placeholder chunk fetch | Stefan Boberg | 2021-08-12 | 2 | -0/+9 | |
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| * | trivial: Comment update stating intent | Stefan Boberg | 2021-08-12 | 1 | -0/+4 | |
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| * | Extended flushing to include more services | Stefan Boberg | 2021-08-12 | 1 | -2/+16 | |
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| * | clang-format | Stefan Boberg | 2021-08-12 | 2 | -3/+4 | |
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| * | Added {project}/oplog/{log}/{hash} endpoint (implemented by Matt Peters) | Stefan Boberg | 2021-08-12 | 2 | -3/+106 | |
| | | | | | Added project store flush implementation | |||||
| * | Implemented flush operations for cache services | Stefan Boberg | 2021-08-12 | 8 | -25/+338 | |
| | | | | | Also implemented basic upstream query interface, which needs a bit more work to be fully functional (chunk propagation / fetching and new propagation policies as per DDC requirements) | |||||
| * | Implemented Flush() operation for CID/CAS store interfaces | Stefan Boberg | 2021-08-11 | 9 | -3/+49 | |
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