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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-0312-265/+712
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| * Zen upstream support (#7)Per Larsson2021-09-0312-265/+712
* | Removed unnecessary std::moveStefan Boberg2021-09-031-3/+2
* | fixed signed/unsigned comparison in stream.cppStefan Boberg2021-09-031-1/+1
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* oops: Fixed AssertException implementation namespaceStefan Boberg2021-09-031-2/+2
* Mada IoHash::Zero zero initialization explicitStefan Boberg2021-09-031-1/+1
* Addressed signed/unsigned comparison warningsStefan Boberg2021-09-031-3/+3
* Moved out AssertException constructor/destructor into cppStefan Boberg2021-09-032-1/+12
* Disallow copying of ChunkingLinearAllocatorStefan Boberg2021-09-031-0/+3
* Added missing typename keywordStefan Boberg2021-09-031-2/+2
* moved [[nodiscard]] into correct positionStefan Boberg2021-09-031-1/+1
* fix for extern template class declarations, also made integer constant in tes...Stefan Boberg2021-09-032-3/+3
* Fix clang path for ZEN_ARRAY_COUNTStefan Boberg2021-09-031-1/+1
* Addressed signed/unsigned comparison warning (clang)Stefan Boberg2021-09-031-2/+2
* Fixed infinite recursion issue in CbObject::FindIgnoreCaseStefan Boberg2021-09-031-1/+1
* Removed #pragma once from cpp files (copy pasta fail)Stefan Boberg2021-09-0311-22/+0
* Removed const from return value to make clang happyStefan Boberg2021-09-031-1/+1
* Added LoadCompactBinaryObject variations accepting CompressedBuffer payloadsStefan Boberg2021-09-022-11/+30
* Made IoHash::Zero const, made IoHash alignment explicitStefan Boberg2021-09-022-3/+3
* IoHash::HashMemory -> IoHash::HashBuffer for consistency with UE5 codeStefan Boberg2021-09-0211-39/+39
* Initial implementation of CbPackage HTTP response writingStefan Boberg2021-09-021-39/+68
* Introduced support for compressed buffer attachmentsStefan Boberg2021-09-028-118/+265
* Added HashMemory() function accepting CompositeBuffer argumentStefan Boberg2021-09-022-0/+17
* CompactBinary: Restricted compact binary attachments to objects to simplify p...Stefan Boberg2021-09-013-190/+144
* Fixed SharedBuffer::IsOwned() semantics to match UE5Stefan Boberg2021-09-011-1/+1
* SharedBuffer: MakeOwned now returns a buffer instead of operating in-placeStefan Boberg2021-09-013-41/+48
* CompactBinary: Added explicit operator bool for array and object typesStefan Boberg2021-09-015-14/+29
* Fixed a race in bucket open/create logicStefan Boberg2021-08-311-10/+24
* Reordered flags to get better codegen for IsNull()Stefan Boberg2021-08-311-2/+2
* Updated deploy scripts to handle crashpad and pdb updates betterStefan Boberg2021-08-311-1/+4
* Compilation fix again (downloaded_bytes is integral since a while back)Stefan Boberg2021-08-311-1/+1
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-3121-292/+968
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| * Format fix.Per Larsson2021-08-313-4/+3
| * Asynchronous upstream caching to JupiterPer Larsson2021-08-3118-288/+965
* | Added some argument validationStefan Boberg2021-08-311-3/+17
* | Make it possible to distinguish an empty buffer from a null bufferStefan Boberg2021-08-311-4/+10
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* Removed unused packages from vcpkg.jsonStefan Boberg2021-08-311-2/+0
* Eliminated rocksdb referenceStefan Boberg2021-08-311-2/+0
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-288-75/+334
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-285-6/+56
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| * | Basic implementation of function evaluationStefan Boberg2021-08-283-69/+303
| * | WriteResponse stub for CbPackage responses (awaiting decision on format with ...Stefan Boberg2021-08-282-0/+10
| * | Made scope guard [[nodiscard]]Stefan Boberg2021-08-281-1/+1
| * | Added WriteFile() overload which accepts a single IoBufferStefan Boberg2021-08-282-5/+20
* | | Added basic file loggingStefan Boberg2021-08-271-0/+9
* | | Removed FileCasImpl (unused)Stefan Boberg2021-08-261-80/+4
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* | Added missing lock to side channel InsertChunk() implementationStefan Boberg2021-08-263-6/+49
* | Added GetLastErrorAsString() to retrieve error string for last Windows API er...Stefan Boberg2021-08-262-0/+7
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* trivial: Simple comment editStefan Boberg2021-08-241-0/+9
* Improved error handling for mesh broadcastStefan Boberg2021-08-241-2/+11