index
:
zen
273-integrated-memory-tracking
actions_updates
asio
ddcref
de/add-builds-download-force-option
de/add-verbose-logging-on-missing-blocks
de/auto-batch-upstream
de/better-composite-iterator
de/bloom-filter-experiment
de/builds-cmd-refactor
de/chunk-info-logging
de/claude-windows-guide-helpers
de/compressed-buffer-creation-opts
de/consul-support
de/disk-io-optimizations
de/disk-io-with-retry
de/download-feedback-api
de/etag-for-oplog-chunks
de/file-change-monitor
de/fix-httpsys-shutdown
de/get-cache-chunks-api-with-separate-policy
de/httpclient-send-refactor
de/hub-improvements
de/improve-status-command
de/improved-projectstore-batch-requests
de/improved-write-cache
de/increase-logging-to-find-mac-upload-error
de/json-to-cbobject-test
de/loadoplog-refactor
de/macos-copyright
de/macos-x86-build
de/memory-stomp-detector
de/new-append-op-rpc
de/no-mmap-for-attachment-meta-files
de/oplog-attachment-warnings
de/oplog-import-improvements
de/oplog-partial-block-download
de/optionally-keep-value-in-memory-when-uploadint-to-remote
de/reduce-project-store-memory
de/reduce-upstream-api
de/release-5.7.8-minimal
de/safer-oplog-import
de/statds-for-gc
de/test-macos-signing-with-id
de/upstream-policy-test
de/upstream-server-tests
de/v5.7.8-with-sb-refactor
de/vcpkg-latest
de/zen-as-oplog-store
de/zenserver-full-build-storage
deriveddata
di/add_cmake_dev
di/plugin-name-wip
di/poc_zen_command_plugins
feature/oplog-dependency-graph
lm/batch-request-content-type
lm/builds-metadata-integer-changelist
main
rpc-analyze
sb/build-cache
sb/build-part-delta
sb/cleanup-main
sb/cloud
sb/compute-auth
sb/compute-scheduler
sb/eastl
sb/fix-vla-warn
sb/intree-sentry-native
sb/more-tui
sb/no-network
sb/pipes
sb/rpc-analysis
sb/sessionize
sb/threadpool
sb/tsan-fixes
sb/unity-build
sb/xrepo
sb/zen-master
streamapi
tb/docker
wait_for_quiescence
zs/get-all-chunk-infos
zs/xrepo
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Author
Age
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Merge pull request #114 from EpicGames/de/fix-legacy-upstream-without-namespa...
Dan Engelbrecht
2022-05-31
1
-23
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+24
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remove unused parameter
Dan Engelbrecht
2022-05-31
1
-7
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+4
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Remove namespace from HTTP URI style request in upstream until shared instanc...
Dan Engelbrecht
2022-05-31
1
-16
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+20
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Merge pull request #112 from EpicGames/de/fix-cache-overwrite-when-open
Dan Engelbrecht
2022-05-30
3
-111
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+105
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fix argument order in IoBufferBuilder::MakeFromFileWithSharedDelete
Dan Engelbrecht
2022-05-30
1
-1
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+1
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create local utility function for IoBufferBuilder::MakeFromFile*
Dan Engelbrecht
2022-05-30
1
-48
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+25
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add comment about removing files
Dan Engelbrecht
2022-05-30
1
-0
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+1
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Enable FILE_SHARE_DELETE on standalone files in disk buckets
Dan Engelbrecht
2022-05-28
3
-107
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+123
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Horde execute compressed input blobs (#109)
Joe Kirchoff
2022-05-27
1
-40
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+123
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Merge pull request #110 from EpicGames/de/out-of-disk-space-error-handling
Dan Engelbrecht
2022-05-27
1
-14
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+18
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Make sure we can properly create the block file before assigning it for use
Dan Engelbrecht
2022-05-27
1
-14
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+18
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Merge pull request #107 from EpicGames/de/single-worker-clang-verify
Dan Engelbrecht
2022-05-25
1
-17
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+5
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*
re-enable tests
Dan Engelbrecht
2022-05-24
1
-100
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+100
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use exclude regex in clang format
Dan Engelbrecht
2022-05-24
1
-157
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+104
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run clang format on single instance, don't wait for clang-format
Dan Engelbrecht
2022-05-24
1
-17
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+58
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Merge pull request #108 from EpicGames/de/drop-namespace
Dan Engelbrecht
2022-05-25
3
-85
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+253
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NameSpaceMap -> NamespaceMap
Dan Engelbrecht
2022-05-25
1
-2
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+2
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bugfixes and test for namespace drop
Dan Engelbrecht
2022-05-25
1
-15
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+92
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clean up namespace folders
Dan Engelbrecht
2022-05-25
1
-36
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+42
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namespace drop
Dan Engelbrecht
2022-05-25
3
-12
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+38
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Make sure ZenCacheMemoryLayer handles dropped buckets correctly (just like Ze...
Dan Engelbrecht
2022-05-25
2
-36
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+95
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Update README.md
Stefan Boberg
2022-05-25
1
-1
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+1
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/
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Merge pull request #106 from EpicGames/de/safer-delete-cache-bucket
Dan Engelbrecht
2022-05-25
2
-97
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+193
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dropIndex -> DropIndex
Dan Engelbrecht
2022-05-25
1
-3
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+3
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If a bucket is in m_BucketMap it is OK, no need for separate flag
Dan Engelbrecht
2022-05-25
2
-59
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+22
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drop bucket test
Dan Engelbrecht
2022-05-24
1
-0
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+73
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Use rename/delete and keep pointer for dropped buckets
Dan Engelbrecht
2022-05-24
2
-77
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+129
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Make sure to hold exclusive lock over index and all shard locks.
Dan Engelbrecht
2022-05-24
1
-1
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+9
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Merge pull request #102 from EpicGames/de/auto-create-namespaces
Dan Engelbrecht
2022-05-24
3
-21
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+65
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Automatically create namespaces on requests (if enabled via configuration)
Dan Engelbrecht
2022-05-20
3
-21
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+65
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Update README to direct to CODING for contributing (#104)
Joe Kirchoff
2022-05-23
1
-15
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+1
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*
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De/fix namespace folder scanning (#103)
Dan Engelbrecht
2022-05-23
2
-2
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+3
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Add catch2 support (#101)
Stefan Boberg
2022-05-20
19
-64
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+139
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*
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Merge branch 'main' into use-catch2
Stefan Boberg
2022-05-20
39
-1896
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+4931
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*
fix mac compilation error
Dan Engelbrecht
2022-05-19
1
-1
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+1
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Merge pull request #99 from EpicGames/de/move-namespace-field
Dan Engelbrecht
2022-05-19
10
-199
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+327
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*
fix tests
Dan Engelbrecht
2022-05-19
2
-14
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+14
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migrate legacy cache folders to ue4.ddc namespace
Dan Engelbrecht
2022-05-19
2
-6
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+21
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Keep Namespace out of CacheKey and store it on request level
Dan Engelbrecht
2022-05-19
8
-188
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+301
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Merge pull request #100 from EpicGames/de/fix-retry-logic-for-standalone-cach...
Dan Engelbrecht
2022-05-19
1
-5
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+5
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Fix and retry count and add an extra iteration to give more time for success
Dan Engelbrecht
2022-05-19
1
-5
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+5
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*
Merge pull request #98 from EpicGames/de/fix-bucket-name-rules
Dan Engelbrecht
2022-05-18
1
-3
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+4
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*
align bucket naming rules with UE code base
Dan Engelbrecht
2022-05-18
1
-3
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+4
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/
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fix release build, misplaced namespace brackets
Dan Engelbrecht
2022-05-17
1
-4
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+0
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Merge pull request #94 from EpicGames/de/http-cache-api-with-namespaces
Dan Engelbrecht
2022-05-16
5
-192
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+465
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*
review feedback
Dan Engelbrecht
2022-05-16
2
-32
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+31
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drop api/v2 prefix for non-legacy requests
Dan Engelbrecht
2022-05-16
1
-112
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+172
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use ns_ prefix on disk only
Dan Engelbrecht
2022-05-16
3
-11
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+8
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use "default" as the default namespace
Dan Engelbrecht
2022-05-16
2
-16
/
+16
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*
Validate max length for namespace name
Dan Engelbrecht
2022-05-12
1
-0
/
+4
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