| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
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| * | | tweak compression settings to streamline build | Stefan Boberg | 2022-06-03 | 1 | -2/+2 | |
| * | | merge from main | Stefan Boberg | 2022-06-03 | 23 | -548/+1027 | |
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| | * | move release job to in-house linux agent | Dan Engelbrecht | 2022-06-02 | 1 | -3/+1 | |
| | * | release spellingv0.1.1 | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | * | only bundle on release config | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | * | fix bundle upload path | Dan Engelbrecht | 2022-06-02 | 1 | -6/+6 | |
| | * | trigger validation build on push to main | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | * | Bump version and update changelog | Dan Engelbrecht | 2022-06-02 | 2 | -4/+17 | |
| | * | Merge pull request #105 from EpicGames/de/new-release-flow | Dan Engelbrecht | 2022-06-02 | 4 | -140/+210 | |
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| | | * | read part of changelog allowing us to keep history | Dan Engelbrecht | 2022-06-02 | 2 | -2/+9 | |
| | | * | enable windows bundle in validate | Dan Engelbrecht | 2022-06-02 | 1 | -13/+13 | |
| | | * | re-enable windows bundle | Dan Engelbrecht | 2022-06-02 | 1 | -17/+17 | |
| | | * | make sure cancel old builds runs first | Dan Engelbrecht | 2022-06-02 | 1 | -0/+3 | |
| | | * | remove windows bundle | Dan Engelbrecht | 2022-06-02 | 1 | -13/+24 | |
| | | * | go back to skipping windows bundle on release | Dan Engelbrecht | 2022-06-02 | 2 | -22/+24 | |
| | | * | show path | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | | * | remove clear build folder | Dan Engelbrecht | 2022-06-02 | 1 | -6/+0 | |
| | | * | clear build folder with Powershell - temp disable validate | Dan Engelbrecht | 2022-06-02 | 2 | -2/+2 | |
| | | * | clear build folder | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | | * | clear xmake cache take 2 | Dan Engelbrecht | 2022-06-02 | 1 | -6/+6 | |
| | | * | clear xmake cache | Dan Engelbrecht | 2022-06-02 | 1 | -0/+6 | |
| | | * | re-enable windows bundle on create release | Dan Engelbrecht | 2022-06-02 | 1 | -51/+49 | |
| | | * | fix brackets | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | | * | use tagging as trigger for creating release | Dan Engelbrecht | 2022-06-02 | 2 | -134/+0 | |
| | | * | bundle if we are on main branch | Dan Engelbrecht | 2022-06-02 | 1 | -4/+32 | |
| | | * | cleanup | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | | * | check out repo to get to CHANGELOG.md | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | | * | Update CHANGELOG.md | Dan Engelbrecht | 2022-06-02 | 1 | -0/+8 | |
| | | * | read release changelog from CHANGELOG.md | Dan Engelbrecht | 2022-06-02 | 1 | -7/+10 | |
| | | * | get artifact target name is a directory | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | | * | remove quotes | Dan Engelbrecht | 2022-06-02 | 1 | -4/+5 | |
| | | * | absolute paths | Dan Engelbrecht | 2022-06-02 | 1 | -4/+4 | |
| | | * | no wildcards | Dan Engelbrecht | 2022-06-02 | 1 | -1/+3 | |
| | | * | artifact path | Dan Engelbrecht | 2022-06-02 | 1 | -1/+1 | |
| | | * | find downloaded artifacts | Dan Engelbrecht | 2022-06-02 | 1 | -0/+3 | |
| | | * | fix path to release artifacts upload | Dan Engelbrecht | 2022-06-02 | 1 | -1/+1 | |
| | | * | skip windows until we can run 7z | Dan Engelbrecht | 2022-06-02 | 1 | -52/+48 | |
| | | * | 7z path | Dan Engelbrecht | 2022-06-02 | 1 | -4/+5 | |
| | | * | bad 7zip path | Dan Engelbrecht | 2022-06-02 | 1 | -1/+1 | |
| | | * | fix create-release dependency | Dan Engelbrecht | 2022-06-02 | 1 | -1/+1 | |
| | | * | fix 7zip and create release reading from CHANGELOG.md | Dan Engelbrecht | 2022-06-02 | 2 | -26/+51 | |
| | | * | create_release.yml | Dan Engelbrecht | 2022-06-02 | 1 | -0/+112 | |
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| | * | Merge pull request #118 from EpicGames/de/keep-zen-upstream-response | Dan Engelbrecht | 2022-06-02 | 2 | -9/+21 | |
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| | | * | add timeout on pr validation | Dan Engelbrecht | 2022-06-02 | 1 | -0/+2 | |
| | | * | keep "reason" from upstream response so we can present it even if the request... | Dan Engelbrecht | 2022-06-01 | 1 | -9/+19 | |
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| | * | Merge pull request #117 from EpicGames/de/configurable-gc-monitor-intervall | Dan Engelbrecht | 2022-06-01 | 3 | -6/+16 | |
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| | | * | option description | Dan Engelbrecht | 2022-06-01 | 1 | -1/+1 | |
| | | * | Make it possible to configure GC monitoring interval | Dan Engelbrecht | 2022-06-01 | 3 | -6/+16 | |
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| | * | Merge pull request #115 from EpicGames/de/block-gc-of-current-write-block | Dan Engelbrecht | 2022-06-01 | 1 | -0/+4 | |
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| | | * | Always block GC of current write block | Dan Engelbrecht | 2022-05-31 | 1 | -0/+4 | |
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